v0.79
It's an alright side scroller with a +1 bonus for the animations.
Downsides would be that the school is a slog to get through that outstays its welcome since that section is pretty much reserved to using the stick. The stick poking combat gets old fast and it remains prevalent throughout the sewers and subway tunnel. You could use a gun, but it's largely a waste of precious ammo that you WILL be using in some sections. Speaking of which, the time you will need to use that ammo most is near the end of the current version with the flower heads, but that section is actually bullshit since several times it simultaneously spawns sprinting enemies behind and in front of you leaving you in a situation where it would take an inhuman reaction to not get grabbed with these clunky aiming controls. On the other hand, if the aiming controls weren't clunky, any and all difficulty would leave. Although difficulty in control scheme is more a 'negative' frustration, not a 'positive' one.
Also once you leave the school, it all becomes about monster/animal/insect fucking. So if you find that abhorrent, you'll probably be disappointed as 'human' enemies entirely leave the scene. This is not something shown in the preview images.
It's an alright side scroller with a +1 bonus for the animations.
Downsides would be that the school is a slog to get through that outstays its welcome since that section is pretty much reserved to using the stick. The stick poking combat gets old fast and it remains prevalent throughout the sewers and subway tunnel. You could use a gun, but it's largely a waste of precious ammo that you WILL be using in some sections. Speaking of which, the time you will need to use that ammo most is near the end of the current version with the flower heads, but that section is actually bullshit since several times it simultaneously spawns sprinting enemies behind and in front of you leaving you in a situation where it would take an inhuman reaction to not get grabbed with these clunky aiming controls. On the other hand, if the aiming controls weren't clunky, any and all difficulty would leave. Although difficulty in control scheme is more a 'negative' frustration, not a 'positive' one.
Also once you leave the school, it all becomes about monster/animal/insect fucking. So if you find that abhorrent, you'll probably be disappointed as 'human' enemies entirely leave the scene. This is not something shown in the preview images.