I've kind of been curious for a while. Are there any good tutorials you'd recommend for creating plugins? I bookmarked one myself but I figure a recommendation from someone who actually makes plugins would be best.
I studied the documentation at
You must be registered to see the links
. I also referenced
You must be registered to see the links
, and read an article describing the actual plugin creation process.
Once you understand the basic framework of the BepInEx plugin source code and how to use Harmony, the rest should be just a matter of analyzing the game. I think can install the libraries use via nuget, but I'm not familiar with that. I'm just blindly including the DLL files in the references.
These days, AIs do the coding, so I think it's not a bad idea to start by leaving the overall framework to the AI and then build it manually.