I asked Musk to predict the future plot.
Based on available information about *Symphony of the Serpent*, a visual novel game by NLT Media, predicting what happens after its narrative or release is challenging due to limited details on its full storyline and conclusion, as the game is still in development with updates released in chunks. However, I can offer an informed speculation based on the game's context, themes, and the developer's previous works (*Lust Epidemic*, *Treasure of Nadia*, *The Genesis Order*), while acknowledging gaps in the narrative.
### Context and Background
*Symphony of the Serpent* is the fourth game in NLT Media's saga, following *Lust Epidemic*, *Treasure of Nadia*, and *The Genesis Order*. It continues a metaphysical narrative involving a sex virus that has devastated the world, enabling demons to advance an agenda that sparks a war between Heaven and Hell. The protagonist, Ethan, navigates a deserted city, discovers a mysterious relic, and interacts with a "harem of hotties" while uncovering a revenge plot tied to this cosmic conflict. The game features adult themes, RPG elements, and an isometric perspective, with updates released bi-monthly for Patreon subscribers, suggesting a serialized storytelling approach. As of the latest updates (e.g., v.33064, June 2025), the game is at approximately 27% completion, indicating the story is far from resolved.
### Predictions for Post-*Symphony of the Serpent*
Given the lack of a complete storyline, predictions can be made in two contexts: **narrative continuation** (what happens after the game's story concludes) and **franchise development** (what NLT Media might do next).
#### 1. Narrative Continuation
The game's premise suggests a climactic resolution involving Ethan's discovery of his identity, the relic's purpose, and the Heaven-Hell war. Here are potential outcomes after the story concludes:
- **Resolution of the War**: Ethan, guided by the relic and his allies, likely plays a pivotal role in resolving the conflict between Heaven and Hell. The relic may be a key to sealing a demonic rift, neutralizing the virus, or empowering Ethan to confront a central antagonist (e.g., a demon lord or a traitorous figure orchestrating the revenge plot). Post-resolution, the world could begin to recover from the virus, with Ethan either restoring order or leaving the city to face new challenges elsewhere.
- **Character Arcs and Relationships**: The "harem" dynamic implies Ethan forms romantic or intimate bonds with multiple female characters (e.g., Lucy, Nora, Amira). After the story, these relationships could solidify into a chosen partner or a polyamorous arrangement, common in NLT Media's games. Characters from previous games (*Treasure of Nadia*, *The Genesis Order*) are confirmed to return, suggesting their arcs may also conclude or set up future stories. For example, recurring characters like Judy or Hannah could have expanded roles in a post-war epilogue.
- **Metaphysical Expansion**: The series has grown increasingly metaphysical, blending Indiana Jones-style adventure with supernatural elements. Post-*Symphony*, the narrative might explore the aftermath of divine or demonic intervention, such as a reshaped world where humans coexist with supernatural entities or face new threats from other dimensions. Ethan's relic could unlock further powers, positioning him as a guardian or a new supernatural entity.
- **Open-Ended Setup**: NLT Media's games often leave room for sequels. The story might end with a partial resolution—e.g., defeating a major demon but hinting at a greater threat (a higher demonic authority or a corrupted angelic figure). Ethan could embark on a new quest, possibly outside the city, to prevent another apocalyptic event.
#### 2. Franchise Development
Considering NLT Media's business model and the saga's trajectory, here’s what might happen after *Symphony of the Serpent* as a project:
- **New Game in the Saga**: Given the progression from *Lust Epidemic* to *Symphony of the Serpent*, NLT Media is likely to develop a fifth game continuing the overarching narrative. This could follow Ethan or introduce a new protagonist in a different region affected by the virus or demonic influence. The game would likely retain adult themes, RPG mechanics, and serialized releases, building on *Symphony*'s isometric perspective and new systems (e.g., dating mechanics). The Heaven-Hell war could serve as a backdrop for a larger cosmic saga, exploring other mythological or supernatural realms.
- **Spin-Offs or Expansions**: NLT Media might create spin-off games or DLCs focusing on side characters (e.g., Amira, Empusa) or prequel stories about the virus's origins. Alternatively, they could release a remastered collection of the saga for wider platforms like Steam, as their games typically transition from Patreon to broader distribution upon completion.
- **Shift in Genre or Scope**: If *Symphony* concludes the Heaven-Hell arc, NLT Media might pivot to a new thematic universe (e.g., sci-fi, high fantasy) while retaining adult elements. However, their fanbase's preference for interconnected stories suggests they’ll maintain continuity with previous titles, possibly through cameos or shared lore.
- **Community-Driven Content**: With active engagement on Patreon, Discord, and Twitter, NLT Media might incorporate fan feedback into post-*Symphony* projects, such as new character designs or story branches. Mods or fan-made content (e.g., *Symphony of the Serpent Mod APK*) could also extend the game's lifespan, influencing future official releases.
### Uncertainties and Limitations
- **Incomplete Story**: With only 27% of the game complete as of mid-2024, major plot points (e.g., the relic’s true nature, the revenge plot’s mastermind) remain unclear, making narrative predictions speculative. The slow release pace (1-2% story progress per update) suggests the full game won’t be finished until 2026 or later, delaying clarity on its ending.
- **Developer Intentions**: NLT Media hasn’t announced plans beyond *Symphony*, and their focus on Patreon funding prioritizes incremental updates over long-term roadmaps. A sudden shift in resources or fan reception could alter their next project.
- **Thematic Consistency**: The heavy Christian themes noted in fan discussions (e.g., Reddit) might intensify or fade, impacting the post-story direction. Some fans express dissatisfaction with character designs or pacing, which could influence NLT Media’s approach to sequels.
### Conclusion
After *Symphony of the Serpent*, the narrative will likely see Ethan resolve or mitigate the Heaven-Hell war, using the relic to uncover his identity and secure a future for the virus-ravaged world. Romances and returning characters will tie up loose ends, but the story may end with a hook for a sequel. As a franchise, NLT Media is poised to develop a new game or spin-off, continuing their adult RPG formula with enhanced mechanics and fan-driven elements. For precise details, fans should monitor NLT Media’s Patreon or Discord for updates on the game’s progress and future plans.
If you meant a different *Symphony of the Serpent* (e.g., a book series rather than the game), please clarify, and I’ll tailor the response accordingly! Would you like me to search for additional clues on X or the web to refine this prediction?[](https://www.reddit.com/r/TheGenesisOrder/comments/1h0etyq/symphony_of_the_serpent/)[](https://techraptor.net/gaming/news/heres-first-look-at-symphony-of-serpent-new-adult-game-by-creator-of-treasure-of-nadia)[](https://nlt-media.com/2024/02/02/symphony-serpent-game-trailer/)