This may not be entirely appropriate, but I want to remember a guy like Daniels K, who managed to make quite a lot of games with a good length and a lot of animations.. So - not so long ago he asked his supporters in a vote if they wanted to get an improvement to one of his released games.
Out of 4 games, the two with the most votes stood out... And guess what? The developer cheerfully said that the second finalist will also receive an improvement in the future.. It's as simple as that!! He made it for the first game in about 4 months (!! while simultaneously developing a new game
)
He corrected many errors, but not all. He honestly wrote that there are some mistakes, the neural network likes to change the color of the eyes of his characters, for example. If you want to see a comparison of his renders, you can look here.
I think this is pretty cool considering it's a quick AI improvement for all renders of the entire game (optional for those who want to play around)
My point is that even if your work took a year, you have to remain honest to your supporters in any situation... because I looked at it... it's fucked up.
View attachment 4514169
Such mistakes should not be allowed at all.
Because this is your MAIN UNCOMPLETE PROJECT!! Uber can draw beautifully. His miscalculation is that we also know this, and therefore we will be able to recognize hackwork in many aspects.