- Aug 5, 2016
- 5,355
- 15,140
Well, I'm sure you were trying to master your craft with your remakes but TT is a different story imo.Having myself worked in the headspace of “Oh, we gotta impress everybody with a remaster of our game assets, that’ll really show people we mean business!”, I do *get* it, but yeah… people don’t really care is what I’ve learned.
A big takeaway having worked the last 6 years in this industry, starting with Taffy Tales in fact, is that people just want the new and aren’t heavily invested in your personal progress as a developer. It’s not exciting to them in general, updates are exciting. More content to beat off to is exciting. Redux’s and remakes are the mind killer for porn games, very often.
Knowing now that my team’s new game will have placeholder assets ahead of time is good, so this way we’ve designed the game to be streamlined in a way where we can put out monthly patches QUIETLY while still producing and creating new content for actual updates. The people just don’t wanna wait for shit and it only makes sense.
TT started like a rip-off of Summertime Saga. Updates didn't take a year and it became popular fast.
With popularity and money came the slow updates, like it happens with many wegs.
Then the project was almost killed by the patreon debacle but Subscribestar was like a SpaceX launch.
So now they're back to business as usual, slow updates, remakes, AI, Steam early access...
He's making plenty of money so there is no reason to make new content when people pay you for some AI backgrounds
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