- Dec 22, 2019
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TAINTED AQUAMARINE
Hello, I'm proud to showcase to you a game that I've been recently working on, TAINTED AQUAMARINE. It's an NTR (Netorare + Netorase) focused game with a basic premise revolving around a magical Aquamarine Necklace the Main Character has found, and due to the magical nature of it, makes it an opportunity to finally explore his deepest and darkest sexual fantasies, at the cost of his Wife's body.
Planned Tags: NTR, Swinging, Gangbang, Milf, Corruption, Pregnancy, Prostitution, Rape, Mind Control, Voyeurism, Incest, Shota, Old Man
The initial lineup of characters will compose of the MC and his wife, and 4 other men that the wife can have sex with.
These character CGs are a work in progress and can change depending on feedback.
The MC
This is the main protagonist's character sprite. Unlike most NTR games, this MC will not be a spineless wimp and is actually pretty smart and dependable. He has a secret Netorase fetish and the circumstances of the magical necklace will prompt him to use this opportunity to finally explore his fantasy.
The Wife
The MC's wife is loyal, caring, and motherly. She's very modest and innocent and had no sexual experience prior to MC. Her modesty is what drives MC to his Netorase fetish, as he wants to see his innocent wife's sexuality get slowly corrupted and depraved.
Since the Wife is the game's center of attraction and sexual eye candy, making her look good as much as possible is a challenge. I am trying to slowly improve her character CG appearance, so as of now her sprite is a very early work in progress, and I will continue to tweak and improve her art over time.
WIFE SPRITE SHEET:
The NTR Villain
He is meant to be the classic NTR Villain who threatens to steal the wife away from MC. He and MC work in the same company, but he is wealthy and holds a higher position, and is a grade-A jerk and asshole towards MC.
The Best Friend
MC's best buddy is meant to be a goofball, but very loyal to the MC. He is always perving over his wife, and MC just allows it because it's harmless fun (or secretly turns him on). If I were to include swinging in this game, I might give this guy a girlfriend for him and MC to swap partners with.
The Friendly Old Man
This old man lives next door to the couple. He is genuinely a kind person and helps out MC's wife occasionally for some errands when her husband is away at work. He is widowed and lives alone, and hasn't felt the touch of a woman ever since his wife died many years ago. (I don't want him to be the generic "dirty old man" trope)
At the bottom of the page, there should be a link to the game dev survey where you can vote on grandpa's hairline; bald, receding hairline or a full set of hair.
The Shota Character
This Shota character is very controversial and divisive at the moment and I am still unsure if I should include or exclude him in the game, this is why I haven't decided on a proper character background for him yet.
At the bottom of the page, there should be a link to the game dev survey if you want to cast a vote to decide his fate, and what his personality and character background will be when implemented.
The Premise, in flavor text:
You and your wife are happily married for 6 years and have been living in your families' ancestral mansion. While your sex life has been satisfactory, your deepest, darkest fantasies have always been a secret to her. One day, you accidentally discover your grandfather's stashed jewelry box. Inside, a beautiful aquamarine necklace, along with a letter in cryptic writing. What does this all mean? Does the necklace hold some sort of magical power? Will you be able to use this to finally fulfill all the darkest thoughts you have repressed for years? There's only one way to find out.
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The necklace itself has an innate power that only activates at specific times, and through this, the MC will be able to use multiple types of powers to suit whatever he needs for that occasion. i.e, if an opportunity for voyeurism comes up, the necklace will beckon you to use its power, but you still have the choice if you want to use it or not or maybe even use a different kind of power, like temporarily increasing his wife's libido.
With this type of premise, I also set up an "alignment system" during decision-making. The MC carries the Aquamarine at all times, and the shade of blue in the gemstone will reflect your wife's current sexual alignment. Based on your decision, the color of the aquamarine will change throughout the course of the game, and the MC and his wife will react to events differently, depending on their current alignment. Here is a simple image to explain it:
Basically, the darker the tint in your necklace, the more corrupt the meter is. MC and Wife's actions will change depending on the meter.
As you may have already noticed, the game's visual identity consists of various shades of blue and teal as the main colors. It's meant to reflect the color of the gemstone Aquamarine, and this color scheme will be prevalent throughout the entire game in all assets. Meanwhile, the grungy effect is an artistic choice that I personally think compliments the game's aesthetics really well.
Regarding the artwork, I am not a professional illustrator. I can draw, but it's not my strong suit. I am, however, working as a Graphic Designer, and have a lot of experience in photo manipulation and digital image editing. So how I obtain my artwork is I use base CGs of existing artwork for reference then heavily modify them to suit whatever character I need. The same principle applies to sex scenes. I have a lot of art references to draw from in Doujinshis. So I use a base panel from a doujin to trace with, modify it to look like the game characters, then colorize them from black and white to fit the aesthetic.
SAMPLE SEX SCENE / STATIC CG (feat Wife and Old Man)
SAMPLE SEX SCENE / ROTOSCOPED, ANIMATED (feat Wife and NTR Villain)
The game is being developed on Ren'Py and will be a full Visual Novel experience with no Sandbox elements. The game's state is still under heavy development, and a playable demo might still be about a month away, depending on the results of the survey.
GAME SCREENSHOTS:
Feel free to ask any questions regarding the game, or share your opinions or ideas for the game. I'll gladly welcome any form of discussion in this thread!
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WHEN WILL THE GAME BE RELEASED?
The good thing about this is that I already have most of my game assets and artwork ready, so it's only a matter of writing the actual story content left! As of now, I'm only up to 4k words, which comprises most of the prologue up to the part where MC finds the necklace. My goal by the next update is to be able to reach 25k words and completely focus on one route. I have laid the groundwork for each character already, but haven't started writing on a focused route yet. By the next update, I hope that will change.
I'm hoping to release a playable alpha version which you guys can test out, hopefully by JANUARY! I've gotten a whole lot done in my game and it's only been less than a month since inception, so by December, I might chill a bit, and perhaps focus on translating Bokudare first since that also needs quite a lot of work.
As always, your guys' feedback is very important to me, so I would LOVE IT if you could share your opinion on the decided premise, the new wife cg, the animations, or if you have an idea or suggestion you would like to let me know just post in this thread!
Anyway, that's all for now. And thanks for having an interest in this project. No plans to monetize this and your interest with this game is what keeps me going! Cheers!
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