RC-1138 Boss
Message Maven
- Apr 26, 2017
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I saw the post as soon as i hit "post reply" on mine.well he just did.![]()
I saw the post as soon as i hit "post reply" on mine.well he just did.![]()
"The main reason the dev decided on the twist is because so many people disliked the original mom".I don't really see how it's the same as bashing. It has nothing to do with the dev personally and I still like 90% of the game. This is just me stating my opinion.
Wouldn't that have been better, if you would done that instead with TFTUV or SL?better that way Perverteer , i had to chew through the whole novel in my german class and then write/present a paper about it.![]()
these two unfortunately came a few (let's say about 30) years too late.Wouldn't that have been better, if you would done that instead with TFTUV or SL?![]()
While I understand the reasoning, still sad the game doesn't have aunts or cousins. But I guess beggars can't be choosers.No, that's not the reason. Nadya was always supposed to be the mother and it's alluded to several times before the reveal. Yve is set up from the start as a promiscuous airhead, completely disinterested in her children (and not a mother-figure many players enjoy). There was one early continuity error regarding Aven which I fixed, as the ages didn't make sense. It's tight timeline, but it works if you didn't know about the continuity error before. And let's be honest, I'm not attempting to write another Buddenbrooks or anything comparable.
I mean... you're actually not wrong... so yeah, I take back what I said above...She's still your aunt
Both links ok? I can't seem to access them.[VN] [Ren'Py] Tales from the Unending Void [Season 1, v0.12.1 Extra Scenes Edition] [Perverteer] [MQ, MyRepack-YAC]
Original size: 3.19GB
Repack size: 953MB
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Market (PC & MacOS) = WorkUpload / PixelDrain
Upgrade Only from v0.12.1 Standard Edition to v0.12.1 Extra Scenes Edition = WorkUpload
Notice: Its already included in the repack but if you want just the Official Guide v0.13, get it below in attachments.
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Click LIKEif you find my post useful
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workupload works.Both links ok? I can't seem to access them.
Check his patreon dude.Does any one no when the next update well be
well replay with skip and wt-mod.I have Lost my save files dude![]()
or pressing tab once.The gall of some people.
He could already have a save file ready by just holding CTRL in minutes but instead he prefers to wait for hours or days for someone else to do it.![]()
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Both are up on my end.both are down for me.
Thanks! The branching sometimes confuses me as well, as a result Eva's path went through quite a few bug fix sessions. Not all of those 200 variables will probably be important in the long run, but a great many of them are. Sadly, as a one-man operation, I lack the ability of implementing wildly divergent branching, but I do hope that the paths that are present provide some replay value.Perverteer - I'm honestly impressed at just how complex the story gets later on and the insane number of branching paths. I've been through 4 separate playthroughs now in an effort to try and view every possible scene and yet I keep stumbling across more. One of the branches in particular has been a major pain to navigate, so I'm going to leave me thoughts on it behind a spoiler:
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A heads up for others: I'd recommend playing through the game blind the first go around before using a walkthrough mod or adding a script editor like Universal Ren'Py Mod (URM). Afterwards, both tools are useful for those wanting to chase a specific romance path or are trying to set up specific romance combinations (e.g. keeping it in the family, or chasing after only the aliens).
I still can't believe there are over 200+ variables you can affect in just the first 12 chapter alone...
on other game i played each option created 2 new options and when game had multiple chars so easy to guess that branching got out of hands after a while.Thanks! The branching sometimes confuses me as well, as a result Eva's path went through quite a few bug fix sessions. Not all of those 200 variables will probably be important in the long run, but a great many of them are. Sadly, as a one-man operation, I lack the ability of implementing wildly divergent branching, but I do hope that the paths that are present provide some replay value.