- Aug 14, 2018
- 403
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And also the art is in a very comic book, simple style which this one isn't. To each their own, but if you like a less detailed style of art I think it is unfair to complain that the more detailed style doesn't come faster
My guy these are not 1 piece of art but entire cg sets with a beginning middle and end. The art doesnt say one thing and the story another.And also the art is in a very comic book, simple style which this one isn't. To each their own, but if you like a less detailed style of art I think it is unfair to complain that the more detailed style doesn't come faster
EnjoyAlright, I'm downloading it now, hope it's as good as you say.
I appreciate the dampening of temperature. It just strikes me as particularly arrogant to bite the hand that feeds you. Especially when said hand *objectively* (not subjectively) feeds you so generously and well.I remember when Jorja, KnoweldgeAlfa, and others all got along and were relatively friendly.
I say this as a non-fanboy, neutral party: everyone, please calm the fuck down.
Everyone is entitled to an opinion. People can then agree or disagree with that opinion. There is no need to ever make things personal when you happen to disagree with someone. That only shows a huge sign of immaturity on that person's part in my opinion.Maybe offer more criticism than "Lack of content" because there's clearly content being added with each update. That's a transparent lie.
Expecting more from the game is not wrong. Pretty sure everyone around here wants more story, more from the gameplay mechanics, more sex scenes etcetera.[...]
So, in conclusion, am I really that wrong to want more than what we are currently getting? Am I the only one who wants to see a real game here to go along with the erotic or are we all content at just having a mindless fapping simulator? Are most of you honestly content with the way the game has progressed over the course of this year? Is it possible to have a grown-up discussion regarding this game that does not lead to petty name-calling and embarrassing childish behavior or is this too much to ask or expect from some of you?
I'm glad you have now decided to have a grown-up discussion...I'm also not questioning if there has been new content added. What I'm questioning is that content good and is it worthy of our time and our money?
Am I really that wrong to want more than what we are currently getting? Is it possible for me to have a grown-up discussion regarding this game that does not lead my childish behavior?
I will accept any civil discussions to this post.
So criticism isn't allowed? That's what it sounds like you're saying.This thread is for the appreciation and views on the game made by a developer called Majalis. If you have some genuine feedback for them that fits within the framework of their project, then you're in the right place.
I think *constructive* criticism is a valuable tool and any developer who disagrees with that soon finds themselves at odds with their support base. However, I didn't say criticism isn't allowed. You either misunderstood or misrepresented posts to say that.So criticism isn't allowed? That's what it sounds like you're saying.
No one said that, but no one wants undercooked, half thought out criticism that is put out in the most condescending and baiting way possible.So criticism isn't allowed? That's what it sounds like you're saying.
Well, inconsistencies in art tend to be immersion breaking for one. Though since this is an erotic game, maybe fap breaking would be more of a concern?I think *constructive* criticism is a valuable tool and any developer who disagrees with that soon finds themselves at odds with their support base. However, I didn't say criticism isn't allowed. You either misunderstood or misrepresented posts to say that.
If you disagree, then please explain how telling a developer that their artwork is "wrong" or that their main character has a "butterface" is constructive to the project? I am really asking if there is a way to spin that...
You appear willing to hold an adult conversation and not descend into calling everyone a white-knight, or an 'alt', which I thank you for.Well, inconsistencies in art tend to be immersion breaking for one. Though since this is an erotic game, maybe fap breaking would be more of a concern?
Hypothetically there's inaccuracies to consider as well, given that there's a decent amount of text in the game one would expect the art to depict what's described in the text. Furthermore sometimes things just don't look right, if say it looks like a character has arms attached to their knees. In those cases the artwork would quantify as "wrong" would it not?
Why must it be that way though? You are developing for ONE game. To have a sense of continuity and coherence, a game must stick to the same themes and methods as much as possible.Obviously, faster work can be done if you develop a technical pipeline, as many artists have, by committing to a more singular style, but that isn't how Alis has ever operated - look through our gallery on, say, hentaifoundry, and you'll see that she approaches most of her pictures using different techniques and styles, and always has. It also absolutely takes longer to correctly compose a picture involving two or more people having sex, which has been most of our pictures recently (though new character designs have their own challenges and typically involve even more revisions).
Majalis_ToA As a programmer, please ignore everything stated here. It is wrong.Why must it be that way though? You are developing for ONE game. To have a sense of continuity and coherence, a game must stick to the same themes and methods as much as possible.
I'm not sure what your mindset is while developing this game, but whatever it is, it is not the right approach to game development in my opinion. When making a product, the goal is to stick to the fastest processes, while maintaining the quality that the audience expect and enjoy. And as far as I can tell, most people were already settled in, in terms of art quality, by sometime last year, when I was still subscribing to you. At that point, most people cared less about how much the artworks have evolved, and more about expansion of content.
Of course, like all other artists, you'd want to improve and get better, but experimental works should be done outside those which are intended for the game. Then after you completed the game and want to utilize your new skills and styles, you either remake the game from start to finish with this new and improved style, or you develop a new game entirely(which I know you had publicly admitted to having desire to, and it was in bad taste considering the current state of the game).
In terms of development time, this game was long overdue. I understand how it would be unfair to compare you two to the Japanese doujin devs because they have been doing this far longer than anyone else and they have their own community to back them up, but losing to the Chinese of all people is especially painful for us observers to look at. Sword Maiden of the Azure Dragon and Latex Dungeon Advance are already complete experiences even though they started much later than you.
This is an honest advice from me, not flaming or raging or trolling;
1. You two need to get your shit together. Prioritize doing what you need instead of what you want, or even what the patrons want. The patrons will surely get their favorite character done in time, but if you jump everytime someone throws a tantrum and want his fringe fetish implemented A.S.A.P., NO ONE'S FAVORITE CHARACTER WILL EVER HAVE COMPLETE FEATURE SETS.
Of course, you have no choice if someone paid big money to have you implement their fetish immediately, but keep in mind that other patrons might not be so pleased. If they band together and plot to ditch you en masse, you're fucked.
2. Get the characters done one by one, and don't jump from one character to the next. It will be less jarring to watch one character have a set of artworks with similar style and quality, than to see the artwork quality being so different from one scene to the next(continuity).
3. Set in stone the features of the battle system and animation, work within that plan and make sure they are all implemented for all characters. For example, there's no good excuse for you to keep that assfucking animation exclusive to Brigand; people who followed the game from 2016 expected that feature game-wide for all characters, yet here we are today
Keep in mind, you can still survive developing this game how you're doing it until now because your subject matter is niche and you have no real competition in this niche. But one day, when one of the Chinese decides to pick on this niche as well and do it better than you, you will lose all clout you have today. Hell, if my day job magically less busy for at least a year from now and someone is willing to co-develop with me on the programming side, I might be competing against you too.
Apologies, but hit the deck and roll onto your back was the angel submission outcome of the fight.Use the "hit the deck" ability and roll onto your back.