- Dec 21, 2017
- 94
- 74
What are you specifically having trouble with? Mage/Enchanter has a small window after the Ogre exhausts themselves to use Oil/Ultra Fire alternatively, and Warriors can do a lot of damage with a Crushing Blow themselves. You can also get an extra turn if you begin acting to just before they exhaust themselves, with a bit of Perception. You can also use the parry effect on Advance to still deal damage with Low Attack, then Guard for the swing, but this does result in some damage taken.anyone know any good builds for defeating an orge
Never kick away their Club at the first encounter event or use Parry skill unless you're going to kill them within 2 turns anyways, since their fists deal damage per turn instead of every other turn.