Talking about females in the game there is some pussy fucking with the elf and the angel. Will we ever get art of that or not? And what do you guys think about that content?
This game is pretty unique. I thought of something that in my head would be cool but I don't know. Why not make this game butt fucking only? Honestly I don't remember a game (although my data set is pretty small) that not only has 0 pussy fucking in it, but 0 pussy in it at all. I thought that would make ToA even more unique in that sense, butt fucking only no one has pussies around here.
What do you guys think about that?
I'm not the dev, but i'm pretty sure my point in #20,101 applies here too, they've been pretty adamant about certain things during the years, but if they change their minds, they'll be the first to tell.
This time we've got the Werewolf Oral Knot animation, which includes multiple variants for expressions, X-ray and non-Xray variants, and a lovely shot of the knot inflating and breaking Hiro's choker.
The in-battle animations still need to have X-ray and other variant support added, so we'll be working on that as well.
We're still working on the Ogre Wanderer encounter - in particular the Hiro Adoption scenes and extended game over. It's taking longer than expected because of unrelated technical issues, but we are still working on it. We're still steadily making progress on some less interesting stuff like backgrounds and the technique system, but once we're through onto the other side of that, we're going to catch up on the feature backlog and story mode!
Next up is the Ghost Doggy-Style art and the Ogre Adoption scenario!
As always, changelog is below, and convenience downloadlinks below that. Support Majalis on
I just want to point out that your upload links in Pixeldrain has switched places. I mean .jar takes you to .apk download and .apk to .jar download. And as always thanks for the update.
I just want to point out that your upload links in Pixeldrain has switched places. I mean .jar takes you to .apk download and .apk to .jar download. And as always thanks for the update.
This time we've got the Werewolf Oral Knot animation, which includes multiple variants for expressions, X-ray and non-Xray variants, and a lovely shot of the knot inflating and breaking Hiro's choker.
The in-battle animations still need to have X-ray and other variant support added, so we'll be working on that as well.
We're still working on the Ogre Wanderer encounter - in particular the Hiro Adoption scenes and extended game over. It's taking longer than expected because of unrelated technical issues, but we are still working on it. We're still steadily making progress on some less interesting stuff like backgrounds and the technique system, but once we're through onto the other side of that, we're going to catch up on the feature backlog and story mode!
Next up is the Ghost Doggy-Style art and the Ogre Adoption scenario!
As always, changelog is below, and convenience downloadlinks below that. Support Majalis on
That should be %USERPROFILE%\AppData\Roaming\TalesOfAndrogyny , actually. Because C:\Users\ %USERPROFILE% \AppData\Roaming\TalesOfAndrogyny would expand to something like C:\Users\ C:\Users\johndoe \AppData\Roaming\TalesOfAndrogyny
That's not the only point, LOL... and not eve the main one; %USERPROFILE% environment variable already expands to the full path of the user profile directory (e.g. "C:\users\johndoe"), thus prefixing it with "C:\users\" would result in "C:\users\C:\users\johndoe", which would obviously lead to an error.
That's not the only point, LOL... and not eve the main one; %USERPROFILE% environment variable already expands to the full path of the user profile directory (e.g. "C:\users\johndoe"), thus prefixing it with "C:\users\" would result in "C:\users\C:\users\johndoe", which would obviously lead to an error.