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Secsam

New Member
Feb 16, 2018
10
17
Unfortunately I cannot start the game. When I run the exe nothing happens. I installed java and tried to start the java version. I uninstalled java and did everything that the installation instructions said. Nothings works. Does anyone have any tips?
 

Bob69

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Mar 2, 2019
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Unfortunately I cannot start the game. When I run the exe nothing happens. I installed java and tried to start the java version. I uninstalled java and did everything that the installation instructions said. Nothings works. Does anyone have any tips?
Nothing happens? And you tried to start it with the exe. It means you the Java doesn't find the .jar.
Make sure it's called TalesOfAndrogyny.jar and check if "file extensions names" are turned off. If not sure send a screen of your folder.
 
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Wavering

Newbie
May 26, 2021
78
268
So, the one thing that stands out with regards to this game, is that Majalis have seemingly always wanted this game to be playable on mobile devices, such as with the inclusion of Android versions - however, due to the ever present increase of animations being added to the game - even higher end or newer devices will eventually experience the game crash after a while (after a certain amount of time running / playing the game), due to the memory restrictions.
That's not just limited to mobile devices though - the game also seems to use a lot of the PCs physical memory usage depending on your PC's configuration - again, literally just to render animations (there are some AAA games I play that use less memory usage than this smut game lol).

It would really be nice, and improve the game's functionality (imo), if there was an option to play the game with images only - as in disabling all animations, even the character idle animations (swaying side to side etc) - as this would definitely help resolve the mobile device OOM (Out Of Memory) issues, as well as help reduce the amount of memory the game uses on PCs, should people want that (again, just as an option).

Another reason it would be nice to have the option to play with images instead of animations: As animations are being added to the game, the images that used to be either in the characters folder or the enemies folder are usually disappearing - due to the fact that the animation has now taken its place. It would be nice to at least have some archive of the images that are in the game and used to be in the game as well (by the way, that appears to be the reason the e-hentai gallery stopped updating - the still images eventually get removed as animations get added, meaning you would have to update the e-hentai gallery on a frequent basis, lest those images get lost to time).
Those images could be included / added again in the games folders or released as a standalone download (standalone ToA images (current and past removed) download), say from the game's itch.io page, depending.

Would really appreciate at least some consideration of the above, as it seems like it would at least go toward two issues (depending on your standpoint, of course). As it stands, seeing all the bug reports detailing the game not running on Android devices / crashing on Android devices being ignored on itch.io does not result in a lot of confidence on whether there are any plans to ever address it.
 
Last edited:

Budouka

Member
Aug 15, 2022
462
411
So, the one thing that stands out with regards to this game, is that Majalis have seemingly always wanted this game to be playable on mobile devices, such as with the inclusion of Android versions - however, due to the ever present increase of animations being added to the game - even higher end or newer devices will eventually experience the game crash after a while (after a certain amount of time running / playing the game), due to the memory restrictions.
That's not just limited to mobile devices though - the game also seems to use a lot of the PCs physical memory usage depending on your PC's configuration - again, literally just to render animations (there are some AAA games I play that use less memory usage than this smut game lol).

It would really be nice, and improve the game's functionality (imo), if there was an option to play the game with images only - as in disabling all animations, even the character idle animations (swaying side to side etc) - as this would definitely help resolve the mobile device OOM (Out Of Memory) issues, as well as help reduce the amount of memory the game uses on PCs, should people want that (again, just as an option).

Another reason it would be nice to have the option to play with images instead of animations: As animations are being added to the game, the images that used to be either in the characters folder or the enemies folder are usually disappearing - due to the fact that the animation has now taken its place. It would be nice to at least have some archive of the images that are in the game and used to be in the game as well (by the way, that appears to be the reason the e-hentai gallery stopped updating - the still images eventually get removed as animations get added, meaning you would have to update the e-hentai gallery on a frequent basis, lest those images get lost to time).
Those images could be included / added again in the games folders or released as a standalone download (standalone ToA images (current and past removed) download), say from the game's itch.io page, depending.

Would really appreciate at least some consideration of the above, as it seems like it would at least go toward two issues (depending on your standpoint, of course). As it stands, seeing all the bug reports detailing the game not running on Android devices / crashing on Android devices being ignored on itch.io does not result in a lot of confidence on whether there are any plans to ever address it.
The situation got worse after VFX were implemented, as combat suddenly started requiring even more memory, and turning them off from being shown in options doesn't seem to help at all.

Can't know for sure what are their plans, but it seems patches concerning stability are few years lower in to-do list than other things right now, and when it comes to programming, they program something else. I'm not even sure animations themselves are that process-heavy. Static pictures were crashing my games as surely as animations subjectively. It's just the way everything works.

If you could make a mode where everything is static, and somehow it reduces the memory requirements, I would be happy to use it. But it probably isn't that simple.
 

Bob69

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Mar 2, 2019
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Bunny Choco.gif

Heyyyoooooo! New weekly!

On this blessed day, we have the Ghost Doggy-Style art, with one of my favorite characters looking lovely (and Hiro looking cute, as well), along with some small expansions to the ghost encounters' scripts. We alsohave the Ogre Adoption scenario, as well as various upgrades to the Ogre + Wanderer encounter, including making it more common in the later areas. And finally, we've added music for the Bunny battles and the Spider encounter!

With that done, we'll be animating the Mimic next, as well as working on new story mode content and the Dullahan Head Date encounter in adventure mode. I've also been quietly working on some interesting feature mode stuff, but that might be a while.

Alis's computer stopped booting her OS yesterday, but thankfully that's already been fixed, so shouldn't impact the schedule at all.

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
- - -

Android [.apk]
- - -

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

BABPEEG

Member
Aug 1, 2019
291
473


View attachment 2459718

Heyyyoooooo! New weekly!

On this blessed day, we have the Ghost Doggy-Style art, with one of my favorite characters looking lovely (and Hiro looking cute, as well), along with some small expansions to the ghost encounters' scripts. We alsohave the Ogre Adoption scenario, as well as various upgrades to the Ogre + Wanderer encounter, including making it more common in the later areas. And finally, we've added music for the Bunny battles and the Spider encounter!

With that done, we'll be animating the Mimic next, as well as working on new story mode content and the Dullahan Head Date encounter in adventure mode. I've also been quietly working on some interesting feature mode stuff, but that might be a while.

Alis's computer stopped booting her OS yesterday, but thankfully that's already been fixed, so shouldn't impact the schedule at all.

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
MEGA - - Pixeldrain - Workupload

Android [.apk]
MEGA - - Pixeldrain - Workupload

You don't have permission to view the spoiler content. Log in or register now.
Ah ghost my waifu if Alma wasn't already.
 

Jaybig

Member
Sep 9, 2017
271
220


View attachment 2459718

Heyyyoooooo! New weekly!

On this blessed day, we have the Ghost Doggy-Style art, with one of my favorite characters looking lovely (and Hiro looking cute, as well), along with some small expansions to the ghost encounters' scripts. We alsohave the Ogre Adoption scenario, as well as various upgrades to the Ogre + Wanderer encounter, including making it more common in the later areas. And finally, we've added music for the Bunny battles and the Spider encounter!

With that done, we'll be animating the Mimic next, as well as working on new story mode content and the Dullahan Head Date encounter in adventure mode. I've also been quietly working on some interesting feature mode stuff, but that might be a while.

Alis's computer stopped booting her OS yesterday, but thankfully that's already been fixed, so shouldn't impact the schedule at all.

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
MEGA - - Pixeldrain - Workupload

Android [.apk]
MEGA - - Pixeldrain - Workupload

You don't have permission to view the spoiler content. Log in or register now.
I wonder when they're gonna fix urka doggy animation and remove that accursed loincloth. Been a while since we had a doggy art where the penetration could be properly seen.
 

negroidprime

Engaged Member
Sep 25, 2018
2,083
4,581
I wonder when they're gonna fix urka doggy animation and remove that accursed loincloth. Been a while since we had a doggy art where the penetration could be properly seen.
You can remove that loincloth yourself with the magic of photoshop, sadly it doesn't look so good if you do it though so i'm dittoing this, i want to see that bussy demolished with an orcish battering ram in all of its glory!
 
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