Enable the cheat mode found in the options, you'll get the encounter menu and during combat you'll get a "condition" menu which you can use to have all the different outcomes during the combat (you can find it on the right of the screen, white'ish arrow opens a slidemenu).
Thanks for the guide , the cave is indeed accessible with a torch or an enchanted shield ,
It’s a pity that the torch cannot be held in the hand with a two-handed weapon ... Thus , everything is completed for the magician without any losses. And the spider dropped such a gladius , of course I could get the skin...
On the content side of things we've got the Urka x Trudy art shown above, the new Generic Footjob art for use in the yet-unreleased footjob stance and in various scenes in the game, we've got the Fire Elemental Doggy animation, the generic 69 animation (similarly used in battle for 69 stance), and the remaining animated backgrounds - all backgrounds are now animated, including showing the time of day.
We've also got the Mouth Fiend music, a new encounter wit hthe Jester in story mode, and expanded scenes with Trudy and Urka.
On the feature side we've got the animation speed slider, which lets you control the animation speed in encounters, and we're nearly done with the animation tooling. We've also got some little easter eggs/achievements in there, as well.
Coming up next is the Catgirl Oral art and the new companion stuff, then catchup on the scenarios!
As always, changelog is below, and downloadlinks in the OP. Support Majalis on
I know for sure that Hiro, Trudy and Kylira can be topped, all of which have animations. A lot of characters can be topped though! Not all have Animations/CG, but the writing is noice.
I mean, I think it'd be best to have both in it, no? The game itself is great, and the bottoming scenes are also very hot as long as you do not put yourself in the players perspective lol.
but the sheer lack of animations for topping is just ridiculous. But I guess then again, this is a game catering to that audience, so its okay. as long as we can bust a nut, who cares lol.
I mean, I think it'd be best to have both in it, no? The game itself is great, and the bottoming scenes are also very hot as long as you do not put yourself in the players perspective lol.
but the sheer lack of animations for topping is just ridiculous. But I guess then again, this is a game catering to that audience, so its okay. as long as we can bust a nut, who cares lol.
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On the content side of things we've got the Urka x Trudy art shown above, the new Generic Footjob art for use in the yet-unreleased footjob stance and in various scenes in the game, we've got the Fire Elemental Doggy animation, the generic 69 animation (similarly used in battle for 69 stance), and the remaining animated backgrounds - all backgrounds are now animated, including showing the time of day.
We've also got the Mouth Fiend music, a new encounter wit hthe Jester in story mode, and expanded scenes with Trudy and Urka.
On the feature side we've got the animation speed slider, which lets you control the animation speed in encounters, and we're nearly done with the animation tooling. We've also got some little easter eggs/achievements in there, as well.
Coming up next is the Catgirl Oral art and the new companion stuff, then catchup on the scenarios!
As always, changelog is below, and downloadlinks in the OP. Support Majalis on