- Jul 31, 2019
- 231
- 876
Incorrect. There's an entire new naga encounter in it.It should just be the monthly build, which just has the previous updates in it, nothing new.
Incorrect. There's an entire new naga encounter in it.It should just be the monthly build, which just has the previous updates in it, nothing new.
I got one, use the search function of the forum before you ask for fixes that have been provided about 9001 times already.Hi, am getting an error when visiting the Witch cottage:
com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.finishLoading(AssetManager.java:437)
at com.majalis.asset.SafeAssetManager.get(SafeAssetManager.java:35)
at com.majalis.scenes.ShopScene$ItemSlot.<init>(ShopScene.java:414)
at com.majalis.scenes.ShopScene$ItemSlot.<init>(ShopScene.java:398)
at com.majalis.scenes.ShopScene$BuyItemSlot.<init>(ShopScene.java:437)
at com.majalis.scenes.ShopScene$BuyItemSlot.<init>(ShopScene.java:436)
at com.majalis.scenes.ShopScene.getItemSlotType(ShopScene.java:539)
at com.majalis.scenes.ShopScene.setItemTable(ShopScene.java:554)
at com.majalis.scenes.ShopScene.<init>(ShopScene.java:365)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:576)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:622)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:645)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:645)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.weld(EncounterBuilder.java:437)
at com.majalis.encounter.EncounterBuilder$Branch.upsertScenes(EncounterBuilder.java:605)
at com.majalis.encounter.EncounterBuilder$Branch.getScenes(EncounterBuilder.java:761)
at com.majalis.encounter.EncounterBuilder$Branch.getEncounter(EncounterBuilder.java:788)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:231)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:286)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 43 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
... 46 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/inventory/itemIcons/Tiara of Control.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:62)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:35)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:64)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: ui\inventory\itemIcons\Tiara of Control.png (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:142)
at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:228)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:141)
... 10 more
Any suggestions?
any body got the latest save file?updated profile 100.2% v0.2.21.3 save again. changes from last profile. Wrong Way achievement ironman mode, both mermaid oviposition art, new fort events done to force profile above 100%. also would people prefer the profiles as is or would you like me to delete events to 99.9% that way you get hints in progress screen?Edit August 24 2020: https://f95zone.to/threads/tales-of-androgyny-v0-2-27-3-majalis.1643/page-427#post-4056097 for a more current profile. will try to work on keeping things up to date but no promises due to college
Thanks Tokyo.ToA - New Weekly Build! (v0.3.04.1)
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should either find another game or deal with the content defined by the genre of the gameShould either add a choice between male female and guys protag or add a way to turn off futa and gay stuff