- Mar 2, 2019
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
Hayoooo, newww weekly!
This time around we've got the Kitsune Oral animation! With the new animation framework, we've been able to add new variant combinations to the animations in a much easier way, so now we can have a bunch of different variations for animations like this without combinatoric explosion. Which is to say we can have her in her Valentine's Day skin (which we'll be adding as an option for if you prefer it!), with and without her hat for continuity reasons, and control her expression, Hiro's expression, the type of blowjob Hiro is giving, and her pose, and combine them at will in our encounter editor for more control. We also made it easier to set up character's blinking, which was giving us some issues before where it would reset their eye animation.
Next up in that regard we're going to introduce animation mixing in the encounters, so rather than characters "snapping to" their next animation, they'll fluidly animate, which should look less jarring and more immersive. The previous animation work was partially in service of getting this part done, because it'll make things look much nicer.
Anyway, sorry that there's not too much forward-facing work this week - next week should have more meat!
As always, changelog is below, and download links in the OP. Support Majalis on
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Links in the OP!