Or maybe it's the dev behind the monitorMaybe it's the girl from the scene from loading a broken save.
Or maybe it's the dev behind the monitorMaybe it's the girl from the scene from loading a broken save.
It's not rocket science, it's actually a rather simple system that just looks overly complicated at a glance.After all these years, the developers can't make a simple combat tutorial that takes place DURING COMBAT.
You can't just explain advanced combat mechanics in a wall of text outside of combat mode. A proper tutorial kicks in DURING COMBAT, when the player has never fought before; their first combat experience. At this point, you have to simplify the combat as much as possible and slowly work the player into intermediate and advanced combat concepts. This is basic, software accessibility 101. For some reason, 99.9% of porn game developers have no concept or clue of accessibility/how to make proper tutorials.
So, like someone else mentioned, I have to ALT tab out of the game, read a wall of text in the wiki just to learn how this over complicated, nightmare of a combat system works, with tons and tons of meaningless stats on the combat screen that make no sense, have no tooltips that show up when hovering the mouse over them.
and even simpler once you realize you can beat the entire game using the same 2-3 moves over and over againIt's not rocket science, it's actually a rather simple system that just looks overly complicated at a glance.
Yup, pretty much just spam A (which corresponds to spring attack - crushing blow - spring attack - crushing blow) and when you fall down just use kip up or stand up normally.and even simpler once you realize you can beat the entire game using the same 2-3 moves over and over again
still looking and pretending to be complicated is still a big barrier of entry especially for people who overthink things
honestly you could erase everything and change it to punch/block/dodge and the game would still play the exact same way
It actually is rocket science, I'm currently building my own rocket from what i learned playing this game.It's not rocket science, it's actually a rather simple system that just looks overly complicated at a glance.
Yeah, it’s very obvious to block when you see that your opponent is about to do a heavy attack. Really, the only tricky part I can’t figure out is seducing opponents into being fucked.and even simpler once you realize you can beat the entire game using the same 2-3 moves over and over again
still looking and pretending to be complicated is still a big barrier of entry especially for people who overthink things
honestly you could erase everything and change it to punch/block/dodge and the game would still play the exact same way
the skill seduce will allow you to spank your ass and get them erect, then you can duck and see if theyll face fuck youYeah, it’s very obvious to block when you see that your opponent is about to do a heavy attack. Really, the only tricky part I can’t figure out is seducing opponents into being fucked.
Like it’s easy to choose arousal actions, but am I still supposed to keep attacking when my opponent is fully erect and wants me to fuck them?
Shut up man. Game has much to work on, but tutorial is fine. It needs to include Scouting explanation though. And mention you can buy food in inns, people often forget itAfter all these years, the developers can't make a simple combat tutorial that takes place DURING COMBAT.
You can't just explain advanced combat mechanics in a wall of text outside of combat mode. A proper tutorial kicks in DURING COMBAT, when the player has never fought before; their first combat experience. At this point, you have to simplify the combat as much as possible and slowly work the player into intermediate and advanced combat concepts. This is basic, software accessibility 101. For some reason, 99.9% of porn game developers have no concept or clue of accessibility/how to make proper tutorials.
So, like someone else mentioned, I have to ALT tab out of the game, read a wall of text in the wiki just to learn how this over complicated, nightmare of a combat system works, with tons and tons of meaningless stats on the combat screen that make no sense, have no tooltips that show up when hovering the mouse over them.
Sure, I can really learn the combat system if I want to, but I have to treat it like a god damn job, lol.
Guys, if you were a developer and you were making an advanced combat system, where would you have the tutorial take place? Out of combat or during combat?![]()
Ok, cause I be picking the grapple skills that makes them want to get fucked, but no matter how many times I do it, the fight never stops despite them begging for me to fuck them.the skill seduce will allow you to spank your ass and get them erect, then you can duck and see if theyll face fuck you
another skill hit the deck will allow you to go face down ass up
grapple them and overpower them if you want to fuck em
The fight shouldn't stop if you fuck them. There are enemies that can be fucked into submission, mostly early game ones. Like Wereslut, Harpy, Catgirl. If you fuck them until they cum, it will stop the fight. But you can easily cum before them and start all over. Other enemies receive fucking, but don't do much else.Ok, cause I be picking the grapple skills that makes them want to get fucked, but no matter how many times I do it, the fight never stops despite them begging for me to fuck them.
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Scouting isn't that hard to use?Shut up man. Game has much to work on, but tutorial is fine. It needs to include Scouting explanation though. And mention you can buy food in inns, people often forget it
You can WHATAnd mention you can buy food in inns, people often forget it
When you get a room for a night at the inn you get some food too.You can WHAT
Gary Gygax and Dave Arneson are taking notes at this novel approach... people can buy food at an inn?! The possibilities are boggling. Next you'll say that an innkeeper will also offer beverages in exchange for payment.When you get a room for a night at the inn you get some food too.
In here tho, the inkeeper can offer you a "drink", even if you're low on fundsGary Gygax and Dave Arneson are taking notes at this novel approach... people can buy food at an inn?! The possibilities are boggling. Next you'll say that an innkeeper will also offer beverages in exchange for payment.
Silajam JamIn here tho, the inkeeper can offer you a "drink", even if you're low on funds![]()