So here's my thoughts
- You have 4gb of memory
- Windows takes up 2gb (yikes)
- ToA quickly reaches 2gb when playing the game
- ToA crashes since it reaches the memory limit on encounters
Please confirm if this is the behavior. Send a screenshot or two.
You can use the
UAGC to compress the game and see if that changes anything.
This game has absurd memory requirements comparatively for what it is since Majalis isn't a wizard. If I turn preload ON on my 16gb rig it straight up crashes when I run out of memory. The current estimated min requirement to fully load the game is 16-17gb (which I'm sadly 1gb short).