[Tales of Legendary Lust: Aphrodisia] --- BUILD#2-D RELEASE (+Lewds, Videos, Discussion & Development Thread)

Alto7887

Newbie
May 15, 2017
37
152
so i played the demo and i must say well done guys! the art is good and the writing is decent smut you definitely earned my support
 

Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
902
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so i played the demo and i must say well done guys! the art is good and the writing is decent smut you definitely earned my support
Oh crap, I was supposed to update the OP with the launch info today, lol. Thanks for reminding me! :oops:


Edit: Alright, finished...
Anyway, which path through the CYOA did you take? Was it too long for your liking? Too short? Just right? We'd appreciate any feedback you could give us! Also, any bugs or glitches? What resolution did you play on? Any screen tearing or text bleed? We tested the game on a wide variety of setups, but you never know..

Oh, and thanks for the support - we really appreciate it! ;)
 
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Alto7887

Newbie
May 15, 2017
37
152
Oh crap, I was supposed to update the OP with the launch info today, lol. Thanks for reminding me! :oops:


Edit: Alright, finished...
Anyway, which path through the CYOA did you take? Was it too long for your liking? Too short? Just right? We'd appreciate any feedback you could give us! Also, any bugs or glitches? What resolution did you play on? Any screen tearing or text bleed? We tested the game on a wide variety of setups, but you never know...
Oh, and thanks for the support - we really appreciate it! ;)
i tried all three of them i say they were maybe little longer than neccesary but the variety was great i think many people will be happy also no bugs or glitches resolution 1920x1080
 

Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
902
1,996
getting a white screen on launch, updated my graphics driver, any ideas?
I saw that our scripter updated the launch post with some new info, it should help you get it working. We had the same problem during testing and I think it was the antivirus or something IIRC... I don't know the details; I just write and leave the technical stuff to him, but he solved it for us so just do whatever he says! :p
 
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Malicre

Well-Known Member
Oct 23, 2018
1,296
2,262
Hope its not all hype, this is the first game iv been looking into supporting.
 

SSBBSNAKE

Active Member
Jul 27, 2017
721
1,610
aint hype, i think the game will drop april 15 maybe

EDIT:

the game is already on patreon
 
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desmosome

Conversation Conqueror
Sep 5, 2018
6,316
14,499
This is probably my most anticipated game right now. Could you give some teasers on the game mechanics? Combat, dungeon, towns, etc.
 
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Crimson Delight Games

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Nov 20, 2020
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Malicre
We've received positive feedback for the release. Hopefully you'll enjoy it too!

SSBBSNAKE
Somewhere thereabout, yes... give or take a few days.

claus001
Thanks! Our artist worked her ass off. There's a ton of (lewd) art in the initial release.

desmosome
Wow, that's really cool to hear! Hope we won't disappoint! As to features and mechanics, keep in mind we're still early in development and the art isn't complete yet, but I'll try to summarize the stuff we have planned:
  • combat: turn-based (party vs. party) with multiple spells, abilities, items, and group formations
  • dungeons: top-down bird's-eye-view with custom maze-like interiors, traps, containers, and enemies
  • towns/hubs: hand-painted exterior 2D maps filled with NPCs, loot, and lewds... lots of dialogue/convos!
  • mechanics: general RPG stuff (game pillars are exploration, combat, branching dialogue, and itemization)
The closest approximation would be the 2017 game Battle Chasers: Nightwar, in that interactions are handled via icons, and the maps are giant hand-painted 2D art pieces. We're planning on introducing animations later on once we grow the core dev team... but for the time being both lewd and non-lewd content is made of static 2D images, as seen in this thread.

Check out of BC:NW to give you an idea of what we're shooting for!
Or, if you have time, , which goes in-depth into game mechanics.
 
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SSBBSNAKE

Active Member
Jul 27, 2017
721
1,610
I tho the game was gonna be like a Megaman Legends (Dungeon Crawler with Map Recon) + ATB like bars (Active Time Battle) like the golden age of Final Fantasy games (VII, VIII, IX, X, X-2) but that Battle Chasers type gameplay looks cool too!
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,316
14,499
Wow, that's really cool to hear! Hope we won't disappoint! As to features and mechanics, keep in mind we're still early in development and the art isn't complete yet, but I'll try to summarize the stuff we have planned:
  • combat: turn-based (party vs. party) with multiple spells, abilities, items, and group formations
  • dungeons: top-down bird's-eye-view with custom maze-like interiors, traps, containers, and enemies
  • towns/hubs: hand-painted exterior 2D maps filled with NPCs, loot, and lewds... lots of dialogue/convos!
  • mechanics: general RPG stuff (game pillars are exploration, combat, branching dialogue, and itemization)
The closest approximation would be the 2017 game Battle Chasers: Nightwar, in that interactions are handled via icons, and the maps are giant hand-painted 2D art pieces. We're planning on introducing animations later on once we grow the core dev team... but for the time being both lewd and non-lewd content is made of static 2D images, as seen in this thread.
That sounds great. I know it might be too much for such a small indie team, but I actually do want to see some gameplay depth. Things like character builds and skill trees if we are on the cRPG side, and things like job advancement on the jRPG side. I don't know about others, but when there is gameplay involved that is a significant part of a game, I do want it to rival non-porn games on the fun scale. It seems like you guys have a very ambitious vision, so might as well go all out hehe.

Good luck on your first release and the future of the project.
 

RedOceanBG

New Member
Jan 2, 2018
4
5
This is a game I am really excited to try but I have been wondering are there any plans to add alternate costumes for the party members.
 

Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
902
1,996
UPDATE/REMINDER:
We'll be releasing the initial build of the game by the end of next week here on F95!


SSBBSNAKE
There will be some elements from the games you mentioned, but we're mostly going for a Western top-down RPG with turn-based combat. And a solid storyline with character development and romance paths for the waifus.

desmosome
Ideally we want the game to be playable like a standard RPG, without having to use lewd content as a crutch to cover bad gameplay mechanics. It's very ambitious, but we're developing it in small chunks which makes things a lot more manageable.

phenemeon
Thanks! First release actually has about 50k words in it, spread among multiple paths, so people who enjoy reading and/or erotica should feel right at home.

Limestone27
Yes, but a bit later on. Right now we're focused on getting the core mechanics implemented, adding major art assets like background maps, and putting in a good number of lewds for the next release. Things like character generation and extra sprites for your party will have to wait a bit.
 
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