VN Ren'Py Tempest [Prologue v1.1] [Lone Hermit Productions]

4.70 star(s) 3 Votes

Lone Hermit

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Oct 8, 2025
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Still playing this at the moment, but just wanted to say, damn good job on this one. This is a beefy first release and so far, it hasn't disappointed.

This has the feeling like a Talothral game. Full of lore and well-thought-out dialogues. Sure, renders may be a bit on the weaker side, but it definitely doesn't detract from the storytelling. No choices so far, but I wouldn't expect any at the moment from what I've played. It's a lot of build up right now and the MC hasn't even shown up yet. So, a lot of lore building and background setup.

The group just made it to the Inn in Oakhaven, so not sure how much further I have to go for this release but definitely enjoying what I have played so far. Just again, very nice work on this. Seriously. Looking forward to the rest and what more you add to it. Best of luck and thanks. ;)

EDIT: Just finished it, and like the rest, it was great. Awesome job. Thanks again.
Thanks for the feedback. I'll freely admit that Talothral was an inspiration for me to start thinking about a VN. I played Sorcerer and got hooked on the media presentation as a way to tell a story I wanted to tell. I'm still learning the ins and outs of Daz Rendering and Renpy, so I hope I'll get better at that aspect :)
 
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Lone Hermit

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Hi, you should include future tags in the "Genre" so that people know what to expect, and it will cause less annoyance from all sides when you tell your story. ;)
Thanks for the feedback. I did add future tags to the post. Thx again.
 

Jnx

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It takes everything in me to not make a Galadriel joke
 

Lone Hermit

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It takes everything in me to not make a Galadriel joke
never hesitate

Why did Galadriel stop hosting parties in Lothlórien? Because every time a guest looked into her eyes, they ended up seeing their deepest fears and regrets, and it really killed the mood.

How does Galadriel know the name of every single star in the night sky? She was there when they were assigned.

:)
 
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kauthor

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Finished this prologue.. and it was very interesting to see how they influenced history. What will be your update schedule in terms of quality?
 

Jnx

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Jun 6, 2017
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never hesitate

Why did Galadriel stop hosting parties in Lothlórien? Because every time a guest looked into her eyes, they ended up seeing their deepest fears and regrets, and it really killed the mood.

How does Galadriel know the name of every single star in the night sky? She was there when they were assigned.

:)
"There is a Tempest in me" is the low hanging fruit I was going for from the series we don't talk about
 
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Lone Hermit

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Finished this prologue.. and it was very interesting to see how they influenced history. What will be your update schedule in terms of quality?
Since it's just me handling the entire Story/Daz3D/Ren'Py pipeline, I can't promise monthly releases—that's a burnout trap! You can generally expect a substantial new chapter or major update every two to three months. I'll always post smaller art and dev updates on in between releases. I'll also provide updates to . I want to be as transparent as possible, but trying to set a hard and fast update schedule at this point is just asking to build unrealistic expectations.
 

motseer

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Dec 17, 2021
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I have to be honest. It's not the best graphic art, but it's not bad. The animations are pretty basic, but damn, what a story! The writing is excellent! You may get some complaints that it's a bit verbose. Ignore them! The story telling is exceptional! I will recommend it highly! I'd recommend you make a few signatures. It's one of the best ways to attract more folks to your title. My only criticism is the semi-transparent text box. Put a black outline around the text and do away with the text box or make it 100% transparent. The text will stand out just fine and the dark box won't detract from the view of the renders.

The prologue is an excellently crafted backstory and I can't wait to begin the adventure in the next update!

10/10 on the story.
 

Lone Hermit

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Oct 8, 2025
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I have to be honest. It's not the best graphic art, but it's not bad. The animations are pretty basic, but damn, what a story! The writing is excellent! You may get some complaints that it's a bit verbose. Ignore them! The story telling is exceptional! I will recommend it highly! I'd recommend you make a few signatures. It's one of the best ways to attract more folks to your title. My only criticism is the semi-transparent text box. Put a black outline around the text and do away with the text box or make it 100% transparent. The text will stand out just fine and the dark box won't detract from the view of the renders.

The prologue is an excellently crafted backstory and I can't wait to begin the adventure in the next update!

10/10 on the story.
Thank you so much for this review and the high recommendation! I honestly can't tell you what that means to a solo dev. You perfectly understood the intent: the prologue was deliberately focused on intense lore and backstory setup, and hearing you call the storytelling exceptional is the highest praise. I'm taking your technical criticism (the text box transparency and font outline) to heart—that's a great, actionable fix that I'll deploy in an update immediately. Thank you for making this game better and for your fantastic support! I definitely realize that I have more work to do on my rendering and animations. I'm restricted somewhat on my rig set (working with what I got :). But I'm sure I can do better as I get more experience. Thanks again for the post and encouragement. It means a lot.
 
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JoeTheMC84

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Dec 1, 2021
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never hesitate

Why did Galadriel stop hosting parties in Lothlórien? Because every time a guest looked into her eyes, they ended up seeing their deepest fears and regrets, and it really killed the mood.

How does Galadriel know the name of every single star in the night sky? She was there when they were assigned.

:)
I think the second line is less a joke and more just the lore for the elves in LotR, :LOL:
 

Lone Hermit

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Oct 8, 2025
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Lone Hermit Congratulation on your first release! Good luck!
You might want to look into: A QUICK GUIDE TO COMPRESSING IMAGES

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---------------------------------
Tempest [Prologue v1.1] [Lone Hermit Productions] - Compressed

Win/Linux [247 MB]
- - MEGA - PIXELDRAIN -

Mac [241 MB]
- - MEGA - PIXELDRAIN -

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Thanks for the information on compression. Unfortunately I have to make some changes to my script files to use the different image types. I'm currently working on going with webp format since it takes less changes. I'll add the compressed files to the downloads when I get done with them and have a chance to test through them.

Thanks again.
 
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Bob69

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Thanks for the information on compression. Unfortunately I have to make some changes to my script files to use the different image types. I'm currently working on going with webp format since it takes less changes. I'll add the compressed files to the downloads when I get done with them and have a chance to test through them.

Thanks again.
No need to do it for this version. Its just a tip. As the size can get outta hand pretty quick.
(and even a lighter compression Original PNGs -> 97% webps, will safe a ton already)
 

Lone Hermit

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No need to do it for this version. Its just a tip. As the size can get outta hand pretty quick.
(and even a lighter compression Original PNGs -> 97% webps, will safe a ton already)
Yeah just a quick test keeping the quality at 95% the size reduction is from 2.9 GB to 877 MB. I don't think I'll do it for this release but will definitely add the compression downloads for the next update.

Thanks again.
 
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Bob69

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Yeah just a quick test keeping the quality at 95% the size reduction is from 2.9 GB to 877 MB. I don't think I'll do it for this release but will definitely add the compression downloads for the next update.

Thanks again.
If ya compare the 2 qualities, you might not even need to add the full sized one tbh. If ya chose to add both then best not to say its a "compressed" version but instead something like.
"Original" and "webp Version". Compressed here is usually associated with sometimes visible quality reduction (like the one I did 80% img quality)
 

Lone Hermit

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I just wanted to thanks to you all for the reviews, tips, and encouragement before I went and got elbows deep into working on Chapter 1. As a solo developer, I tend to get lost in my own little world while developing and get very little feedback on what I'm developing. You all have brought a big ray of light into my hermit cave, and I just wanted to say thanks.

Feel free to stop by my for more frequent updates and additional renders as I develop. And you can stop by my to post any bugs or get updates.

Thanks again all.
 

Lone Hermit

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Oct 8, 2025
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If ya compare the 2 qualities, you might not even need to add the full sized one tbh. If ya chose to add both then best not to say its a "compressed" version but instead something like.
"Original" and "webp Version". Compressed here is usually associated with sometimes visible quality reduction (like the one I did 80% img quality)
Yeah, while my renders are not the top of the line, some would (and have) said basic, I do worry about quality loss. I'll definitely take some time and experiment with compression as I work through the next update. I definitely recognize that I'm a newb in all this. :)
 

kauthor

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Jun 15, 2018
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Perfect timing, as one other game (Scions of the Divine) will have an update every 3 months..
 

sigvar

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Sep 5, 2021
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Since it's just me handling the entire Story/Daz3D/Ren'Py pipeline, I can't promise monthly releases—that's a burnout trap! You can generally expect a substantial new chapter or major update every two to three months. I'll always post smaller art and dev updates on in between releases. I'll also provide updates to . I want to be as transparent as possible, but trying to set a hard and fast update schedule at this point is just asking to build unrealistic expectations.
Hah, solo dev, excellent story, two to three months for substantial content. LOL. There are VNs with almost no story, at least an artist and writer/coder working together that don't produce updates more than once every 6 months. Pull off your timeline and you will be doing better than 60-80% of devs here. Good luck! Really enjoying the story so far.
 
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4.70 star(s) 3 Votes