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FullyAnimated

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Ok new issue. Upstairs office, at the filing cabinet, you are told to crouch, and then pick up something - a blank piece of paper? How do you pick it up?
 
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youraccount69

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TenebrisLegion-DemoV0.1
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NekoRush

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Ok new issue. Upstairs office, at the filing cabinet, you are told to crouch, and then pick up something - a blank piece of paper? How do you pick it up?
Yeah this has got me stuck on the second floor too, since I can't seem to find anything else to move on.
 
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Honey Tales

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You can't in the demo. You will be able in the final release.

Dev Can it possible to make mc cock smaller?
The MC cock is not monster big, but I needed to exagerate it so it was clearly shocking for Laura in the shot.
Already found. What's next? Are we supposed to be able to open the double doors?

Edit - for anyone else having trouble - if an item has two icons - look or use - you have to do both actions to complete everything. Left click for use. Right click to look.
No you don't have to do both actions always. Depends on the situation. But I'll keep on my list of improvements the fact that is not "natural" use both buttons in the mouse to perform the actions.

Ok new issue. Upstairs office, at the filing cabinet, you are told to crouch, and then pick up something - a blank piece of paper? How do you pick it up?
There is a "Objective or Goals" in the options menu. It will give you a small clue about what to do next. In your case, I'm a bit confused. The Crouch tutorial shows up in the bathroom, not in the office. Did you take the shower?
 
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NeroZee

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Jun 24, 2018
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Very interesting demo, love a good mystery, especially involving the supernatural, not to mention I am a sucker for femdom, which means in my first playthrough at least i am falling for all the temptation lol. Looking forward to the final product, wishlisted the game on Steam, good luck.
 
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Ricthequick

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Maybe I'm just dumb, but how do you use the hairpin on the door?

If I open the inventory and select the interact "gear" it picks up the pin, but I have no way to use it on the door unless I close the inventory and if I do, I get no option to use the hairpin.. unlike for example with the magnifying glass.

EDIT: nvm I'm dumb (a bit at least), have to close the inventory with CTRL, then yes you'll have the hairpin selected.
Just a suggestion thou, would be nice if the UI interactions were consistent, in this example why does the hairpin needs for the inventory to be closed while the magnifying lens doesn't?
 
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Honey Tales

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Maybe I'm just dumb, but how do you use the hairpin on the door?

If I open the inventory and select the interact "gear" it picks up the pin, but I have no way to use it on the door unless I close the inventory and if I do, I get no option to use the hairpin.. unlike for example with the magnifying glass.
Weird. When you select the hairpin in the inventory, it becomes the active cursor. Just go to the hotspot where you want to use the hairpin with and you will be able to use it. Let me know if you have issues with this.
 

Ricthequick

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Weird. When you select the hairpin in the inventory, it becomes the active cursor. Just go to the hotspot where you want to use the hairpin with and you will be able to use it. Let me know if you have issues with this.
Thanks for the answer mate, but no the only way for me to use the hairpin on the door (and find the next clue) was to:
Open inventory
Select hairpin
Close inventory
Click on door

Meanwhile, as I mentioned, at any stage if you click on the magnifying glass it acts like you say, it becomes the active cursor, without the need to close the inventory.

Not a huge issue tbh, it's just me from 20 or so years ago used to testing games and looking at it as an inconsistency.

That said completed the demo, nice work, really like where this is going!
 
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Honey Tales

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Thanks for the answer mate, but no the only way for me to use the hairpin on the door (and find the next clue) was to:
Open inventory
Select hairpin
Close inventory
Click on door

Meanwhile, as I mentioned, at any stage if you click on the magnifying glass it acts like you say, it becomes the active cursor, without the need to close the inventory.

Not a huge issue tbh, it's just me from 20 or so years ago used to testing games and looking at it as an inconsistency.

That said completed the demo, nice work, really like where this is going!
Really good feedback! I’ll fix it. Thanks!
 
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Walka

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Jul 18, 2017
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I called the hotel but then afterwards nothing happens, what do I do from there?
 
4.50 star(s) 6 Votes