3.70 star(s) 19 Votes

LoveStoryTeller

New Member
Sep 11, 2020
3
18
167
Love the guide, will be super helpful. You might want to add some note to the bestiary that the following can only be found in the secret garden though (by process of elimination on my part)
  • Dionaea
  • Hanging Fruit
  • Moth
  • Myrmidion
  • Slime Eye
You can also find Butanga there, I added them to the map, although I had to place them separately at the top right
 
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kaeirias

New Member
Apr 28, 2020
2
3
126
Can some one help me how can make it resolution to 1366x768? My laptop just have that display resolution and can't see full feature :cry:
 
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Mar 13, 2023
61
103
125
I think we've jumped through so many iterations of dev putting their recent favorite game at the moment into this game that I'm completely lost. I don't really understand any of the mechanics anymore.
 

Blaggothans

New Member
Sep 4, 2019
6
23
60
Can someone share a full save file for 0.5.0?
No, but the "Secret Memory" is stored in the Registry. (Computer\HKEY_CURRENT_USER\SOFTWARE\Master Nono\Tentacles Thrive).
There appear to be a couple of "SecMem" entries that when changed to "5", unlocks the events for that monster.
You can type something like this into PowerShell to set all of them to 5.

Code:
Get-ItemProperty -Path "HKCU:\SOFTWARE\Master Nono\Tentacles Thrive" | ForEach-Object { $_.PSObject.Properties | Where-Object { $_.Name -like 'SecMem*' } | ForEach-Object { Set-ItemProperty -Path "HKCU:\SOFTWARE\Master Nono\Tentacles Thrive" -Name $_.Name -Value 5 -Type DWord } }
 

KING_VOODOO

New Member
Oct 14, 2023
5
18
22
Got a text loop bonding with monster. Had to close the app and when I tried to load I lost all progress back to the beginning. Any way to get a full save or edit? I see the registry fix from the previous post, but it's not working.
 
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daniney

Newbie
Jun 12, 2019
61
145
214
Am i doing something wrong? I have collected resources from like 100+ explore encounters, maxed bonding with all 5 creatures in the starting area and still not being offered a new place to explore :/

Update: Nevermind i realised you have to "stop" the exploration on specific tiles, like 3'0 for example.
 
Last edited:

gracco

Newbie
Aug 2, 2019
16
20
21
I remember playing this when it came out on flash, and worrying that the death of flash was going to kill it. I had no idea there was a unity port! Wut. How did I not know this. Maybe because I haven't logged into NG in over a decade at least.

Nice to see Adobe didn't kill this with their nonsense. Fav'd, obviously.
 
3.70 star(s) 19 Votes