You should try to understand the author too. When you start working on something, you feel inspired, you want to share your project with others, and you release a demo that everyone likes. But then, more important things and problems in life come up, and each day you sink deeper into them. You no longer have enough time for your little hobby, and those who liked your game start circling around like sharks, demanding more. It’s depressing, and you work on your project less and less. You don’t want to abandon it, but you also don’t want to rush something half-heartedly. Six years have passed, but we don’t know what was happening in the author’s life during that time. Just as we don’t know whether he might have been working on his game little by little, and the next version is almost ready for release. According to him, he hasn’t abandoned his game, and I’m inclined to believe him. Yeah, it sucks that it hasn’t progressed in all this time, but it’s still better than if he had truly given up on it.