Griffan

Member
May 17, 2018
194
53
Jimjim3DX There's a problem I'd like to point out on this game...

I can't fathom the fact that you can miss while shooting enemies with a shotgun in a narrow corridor... That shouldn't be possible. And how come the super zombies take so many hits to finally die ? A shotgun should be destructive from such short range.
Seriously,when you're around level 7, normal grunts (male and female) as well as the futas die in one hit and the supers take more than two ? That's unfair.

=> Would it be possible to increase both the shotgun's power and accuracy ? As well as the ammo caches ?

I mean, when you consider how fast we burn through our ammo in the Casino Basement, the fact that we don't find much ammunition lying around, that the corridors get crowded real fast, that you barely have any window of action after a sex scene before getting caught again...
=>And when the game lags, you can't react in time.
 
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Kiralight567

New Member
Sep 3, 2019
9
0
Well, looks like that might be the problem then (unless someone else can reproduce this issue on a windows device). I'm only capable of developing for windows at the moment. My guess is one of the plugins I'm using doesn't work on Android or something like that without some tinkering at least. One day, when I get an android device to test on, I will release a proper android version. In the final version I will atleast make it so that those two characters can be walked through so that if they don't disappear for you at least the cutscene will finish. But it's very likely that if that's broken on android then you will run into further problems down the line.
Ouch... I hope you can fix it as soon as possible and thank you for such a lovely experience.
 

Griffan

Member
May 17, 2018
194
53
Jimjim3DX I've noticed that there aren't many ways to recover endurance...
The adrenaline shots refills a good deal of our endurance but they can only be used during combat.
Most recovery items only replenish 1 endurance point which is way too little...
=> Could you make it so that those adrenaline shots can be used outside of combat ? Or have you planned new items to resolve this problem ?
 
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Sandmaster

Member
Nov 24, 2017
103
134
this may have been answered already, but I'm on a mobile and hate the search function for this website on said device, but will this eventually become a little more open ended? i really love the story and direction it's going but I'm hoping to be able to have the option to stop for a few weeks, go through the preg cycle a couple times then continue on the main story when i get bored of that
 
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Jimjim3DX

Member
Game Developer
Jun 20, 2018
163
557
this may have been answered already, but I'm on a mobile and hate the search function for this website on said device, but will this eventually become a little more open ended? i really love the story and direction it's going but I'm hoping to be able to have the option to stop for a few weeks, go through the preg cycle a couple times then continue on the main story when i get bored of that
Yes, that's the goal. The story takes precedent right now though, and also acts as a buffer to give me the time I need to create the necessary pregnancy variations of the CGs. Once I've gotten to that stage, Tiffany will be able to go to sleep when she wants to, to skip days etc. There will also be more daily/repeatable tasks, etc. But right now, the majority of the content will be tied to each day. I consider the first several days in the "Ashton Lake" town to be just the game's intro. I've still barely introduced most of the game's girls.
 
Jan 28, 2018
356
167
Aaah ok that sounds reasonable. Still the wait is really bringing me to tears here ;) . Waiting for the full release of 0.07 and still in the intro phase of the game? Dang it thats a long time before we can progress further in.

Either way, great game still and hopefully it wont be tot long in the future where we can get into the phase where we can skip days and see all the preggo interactions. Looking forward to it all the same and hope you as the developer is doing ok.
 
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anonarchiver

Newbie
Sep 20, 2019
77
42
When I open game.exe the title bar says something about a chrome extension (I use Firefox if that helps) and the screen says file not found. Any idea what's going on?
 

Mchammer22

Member
Jul 30, 2017
436
1,952
v0.07 - BETA 2



PASSWORD: Kiana

CHANGELOG:

----------------------------------------

v0.07 - BETA 2

----------------------------------------

*Added the complete ending scene for Day 2.

*Added the Female Zombie combat sex scene.

*Added the option to trigger the handjob scene with Terry in save files where you'd already completed the "Helping Hand" quest.

*Added some additional images & dialogue to certain interactions.

*Added some more feminine sounds for female & futa zombies.

*Added skill "9mm Pistol x2" upon reaching lvl 10 - Fire twice at the cost of 2 '9mm rounds' & 1 point of 'END'.

*Added a $300 reward for completing the 'Farm Hand 2' quest. (You will get the reward automatically if you've already completed the quest).

*Adjusted the 'attack' stat gain so that melee is now slightly more effective as Tiffany's level increases.

*Adjusted the hit rates of Tiffany in general & the shotgun in particular should no longer miss.

*Adjusted the 9mm rounds to deal slightly more damage.

*Adjusted the price of the Shotgun & the Armor Repair Kits from George's shop.

*Adjusted the HP of the Alpha zombie so it is a bit easier to kill.

*Adjusted some of the loot found in various areas.

*Vanessa will now automatically craft the maximum amount of 'Armor Repair Kits' possible from the available materials in the player's inventory in one go.

*Fixed a bug where the game could crash when Tiffany was attacked whilst changing the battery in her Flashlight.

*Fixed a bug where zombies in the club (Casino-F1) would accidentally become ghosts (~SPOOKY!~) after battling them.

*Fixed some typos other small bugs.

*Updated the "Progress" percentage stat to account for the new content. (Might be broken in existing saves, but will fix itself when starting the casino quest)

*Updated the credits section.



~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE ~~~

~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.07 - BETA 2 ~~~
 
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exlol

Member
Jan 13, 2019
275
1,623
just wait for the full version this week
also does someone know why jim lost like 50 patrons in 2 days?
 

Griffan

Member
May 17, 2018
194
53
These are some really good updates ! The endurance replenishing problem hasn't been fixed though ?
I guess it will be resolved soon.
 
Jul 5, 2017
113
66
v0.07 - BETA 2



PASSWORD: Kiana

CHANGELOG:

----------------------------------------

v0.07 - BETA 2

----------------------------------------

*Added the complete ending scene for Day 2.

*Added the Female Zombie combat sex scene.

*Added the option to trigger the handjob scene with Terry in save files where you'd already completed the "Helping Hand" quest.

*Added some additional images & dialogue to certain interactions.

*Added some more feminine sounds for female & futa zombies.

*Added skill "9mm Pistol x2" upon reaching lvl 10 - Fire twice at the cost of 2 '9mm rounds' & 1 point of 'END'.

*Added a $300 reward for completing the 'Farm Hand 2' quest. (You will get the reward automatically if you've already completed the quest).

*Adjusted the 'attack' stat gain so that melee is now slightly more effective as Tiffany's level increases.

*Adjusted the hit rates of Tiffany in general & the shotgun in particular should no longer miss.

*Adjusted the 9mm rounds to deal slightly more damage.

*Adjusted the price of the Shotgun & the Armor Repair Kits from George's shop.

*Adjusted the HP of the Alpha zombie so it is a bit easier to kill.

*Adjusted some of the loot found in various areas.

*Vanessa will now automatically craft the maximum amount of 'Armor Repair Kits' possible from the available materials in the player's inventory in one go.

*Fixed a bug where the game could crash when Tiffany was attacked whilst changing the battery in her Flashlight.

*Fixed a bug where zombies in the club (Casino-F1) would accidentally become ghosts (~SPOOKY!~) after battling them.

*Fixed some typos other small bugs.

*Updated the "Progress" percentage stat to account for the new content. (Might be broken in existing saves, but will fix itself when starting the casino quest)

*Updated the credits section.



~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE ~~~

~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.07 - BETA 2 ~~~
THANKS BRO
 
4.40 star(s) 35 Votes