- May 24, 2017
- 38
- 149
Answered this a few times by now If you put a hyperlink in your game.exe, AVAST will consider it an adware, exactly. Other antiviruses don't do this.Strange about the malware warnings, this is the first I'm hearing of it. All I did was the default export from RPGM so I guess it must be the fact that the game includes a Patreon link in the menu? IDK, seems like it's working for most people so it's probably a non-issue at this point. Still, figured I'd just say "it's not a virus" in case anyone was still on the fence.
With the sizes you're playing with why are there no bulges in the throat stomack area?Hi all, I'm the creator of the game. Didn't expect such a big thread to blow up here. Thanks for all the positive feedback from those who took an interest in the game, and also an interesting read from those who didn't x'D
I get it, it's certainly not for everyone. Though, let's be honest one look at any of the images should have been enough to clue you in on that much. :biggrin: Still, even if all you get from the game is a bit of meme or a laugh (or a nightmare!) then that's fine by me too. Whatever floats your boat.
For those wanting to know my take, there were a lot of games out there that were pretty great, but most were missing at least a couple of my favorite kinks. So fuck it, I make "art", a toddler could use rpg maker, and there appears to be some kind of gap in the market, so why not? There's already 1 million blackmail-corruption-incest sims (a lot of which I enjoy) so I figured I'd do something a little more my style. I don't regret it. It's the most fun I've had in years of doing this kind of work. I have no intention of stopping any time soon.
For those who didn't visit the Patreon page, the current schedule is this:
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That should give you an idea of the releases.
Strange about the malware warnings, this is the first I'm hearing of it. All I did was the default export from RPGM so I guess it must be the fact that the game includes a Patreon link in the menu? IDK, seems like it's working for most people so it's probably a non-issue at this point. Still, figured I'd just say "it's not a virus" in case anyone was still on the fence.
I didn't have time to reply to everyone, so hopefully I addressed the things people were most interested in. I'll try and keep an eye on this thread if people have any questions or just want to kink shame me some more!
Thanks. Like I said, I have no intention of stopping. Progress on the scenes for v0.02 is going well and patrons are currently voting on a number of polls to help determine future content. Positive feedback and support from patrons has been amazing. I've got no reason to winge or complain. Everyone's entitled to their opinions. Obviously my intention was never to appeal to those who are repulsed by unrealistically huge proportions. I'm just glad this seems to have reached an audience beyond my existing fanbase.Kink shaming is bad, whether you can handle it or not, so i hope it won't happen much! I love your game. Please, do continue developing it :eazyHype:
There kind of is, it's a bit more noticeable in the zombie vaginal defeat scene. It's mostly just that the poses/camera angles I chose so far were unintentionally not as good for displaying the bulges. There will be bulge a-plenty in this game, don't worry.With the sizes you're playing with why are there no bulges in the throat stomack area?
I for one love your game. Can't wait for continuation. This is probably going to be one of the rare games I won't skip a few versions just to get more content to play with. I consider this game to have good replayability value.Thanks. Like I said, I have no intention of stopping. Progress on the scenes for v0.02 is going well and patrons are currently voting on a number of polls to help determine future content. Positive feedback and support from patrons has been amazing. I've got no reason to winge or complain. Everyone's entitled to their opinions. Obviously my intention was never to appeal to those who are repulsed by unrealistically huge proportions. I'm just glad this seems to have reached an audience beyond my existing fanbase.
Thanks, I'll try my best to make sure every update has some choices in it that will help with replayability. I plan on adding new defeat scenes for the random mob enemies every version as well to give that more variety and keep it from getting stale with the same scene over and over.I for one love your game. Can't wait for continuation. This is probably going to be one of the rare games I won't skip a few versions just to get more content to play with. I consider this game to have good replayability value.
I hope the game will be finished and will have a few endings (besides classic lose-to-monster endings).
So far I can predict 4 possible endings for the story:
1. Classic good ending - civilians are saved.
2. "Good" ending - MC sacrifices herself for civilians - agrees to be the lab rat for the main villain in exchange for their escape.
3. "Bad" ending - corrupt MC makes a deal with the main villain - she escapes, while she hands them over for sex lab experiments.
4. Bad ending - bad guys get everyone for their experiments...
As for Ali Guerra I hope it will be a no-nonsense "anti-zombie sex" character. That means nailing her in the game will be much more fun...
Bingo. :eazyHype: Though the town's not quite as small as it appears either. The main town map you explore so far is just the south part of town. And perhaps the walls have walls?Ending it after the town is safe seem.. soonish. The way the intro plays out it seems to me that the town is more like a suburb of a bigger one. The duo arrived from the outside and weren't just bumping into a wall all of a sudden from the inside. So the whole plot can thicken further and beyound the now-quite-literal borders of this small town. We are talking about two city cops, not local ones you see. What about their own neighbourhood. Resident Evil style, you barely shoot your way from a lab-of-doom only to see that all hell broke loose and the city is now in serious trouble facing a zombi outbreak of deliciously lewd nature! Girls are zombiebred everywhere, bellies swelling, boobies growing, lips are wrapping! ...do i really wanna save all those girls?? Devilish predicament!:coldsweat:
I'll make sure to publish versions for different systems next time.Android version plsss
I'm well aware of that. For now my plan is to focus on certain aspects of the game like the main plot while also adding in the features that patrons want to see the most. But I will always be going back to add more options as time goes on to flesh the game and the choices out. It might be a bit slow if you're only interested in one of the paths, but the overall game will be better for it down the line.Loved game so far. Great story and fun choices. My only concern is that creating and managing story branches might get to complicated and consume too much time lol cuz i wish to see more of the great actions that you had already shown me !
No, but it will determine your options in a future side quest and also your relationship with his brother (who will be an important character as the town's only merchant). But not one of the game endings. Tiffany will be able to get impregnated by practically every male character. It will only affect their relationship and at most some side quests or character quests.an interesting game, but I am curious, will accepting Robert's proposal like in teaser image 7 lock in one of the possible endings?
There are many ways to improve the game. Branching out the storyline early is not one of them. Keep up the game linear until the very end. If you branch out at the beggining, you will have problems with finishing all routes.I'm well aware of that. For now my plan is to focus on certain aspects of the game like the main plot while also adding in the features that patrons want to see the most. But I will always be going back to add more options as time goes on to flesh the game and the choices out. It might be a bit slow if you're only interested in one of the paths, but the overall game will be better for it down the line.
Good suggestions, but a couple of these aren't suited to the type of game I'm interested in making.There are many ways to improve the game. Branching out the storyline early is not one of them. Keep up the game linear until the very end. If you branch out at the beggining, you will have problems with finishing all routes.
Here are few suggestions for improvement:
1. Don't be afraid to throw in a little grinding - (for example some mission to bring in 10 zombie sperm samples... to get to the next area) just don't put the bar to high. Grinding 10 zombies is not a problem... 100 on the other hand...
2. Like I said, branching the story will be problematic, but side quests for bonus scenes/equipment can be a nice addition to the game.
3. Once the game passes several updates, and you see more clearly which way the story/game is going, you can add achievements (throw in extra sexy picture in the gallery, not seen in the game, for getting an achievement).
4. As for endings, you could eliminate some choices later in the game, depending on the MC's earlier gameplay (whether she is a superslut or not...), and it would be interesting if the same choices produce different result based on MC's stats (more monster fucking - more chance for bad end, for example).
5. Once the game gets bigger, (let's say 0.10 version) add difficulty. I'm a fan of Resident evil hard mode storyline, so it would be fun to try to survive/not gets fucked by tougher zombies with less equipment available.
6. Once the game had finished main storyline, add New game+ option. That is never a bad thing. Throw in some main monster you can only meet in New game+ and you just doubled replayability.
Add New game++ later with additional extra features/monsters and you'll make people literally drool like zombies. ;-)
7. Some developers like to add different outfits for their main characters. It's a bad idea. Not only will you have to add existing all images x2 with just a new outfit changed, for every new version you'll have twice as much work, making same images with different outfits. As the game progresses it will be more and more time-consuming.
Besides, people would rather have "I added to the main storyline" update, than "I added a new costume" update.
I hope you will implement some of my suggestions as the development of the game advances.