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Mod Ren'Py Completed Terminus Reach: Sentinel 2 Official Multi-Mod [ShaddyModda]

JenMistress

Engaged Member
Oct 1, 2019
2,895
3,376
make sure you don't have a game folder within your game folder. if you do then move the contents of that second game folder into the first game folder.
So, I tried downloading the full file, instead of just the update, and that fixed it it seems.
 

ShaddyGames

Engaged Member
Modder
Donor
Game Developer
Jan 19, 2020
2,433
12,772
ShaddyModda When I want to go to second page of the gallery I get this error:

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Blur' <'Image' u'images/update17/1810001.webp'> 50.0 None>:
IOError: Couldn't find file 'images/update17/1810001.webp'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\core.py", line 3194, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\core.py", line 2094, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
    rv = render(root, width, height, st, st)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\screen.py", line 675, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\viewport.py", line 623, in render
    surf = renpy.display.render.render(c, cw, ch, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 1127, in render
    st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\behavior.py", line 774, in render
    rv = super(Button, self).render(width, height, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\layout.py", line 1127, in render
    st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\im.py", line 583, in render
    return cache.get(self, render=True)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\im.py", line 266, in get
    surf = image.load()
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\im.py", line 1196, in load
    surf = cache.get(self.image)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\im.py", line 266, in get
    surf = image.load()
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\display\im.py", line 628, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "F:\Terminus Reach Sentinel 2 [Update 18]\renpy\loader.py", line 576, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'images/update17/1810001.webp'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Terminus Reach: Sentinel 2 Update 18
Thu Nov 17 14:40:52 2022
yeah it'll be fixed in teh next update.
 

Wills747

Engaged Member
Dec 14, 2018
2,498
5,220
Hi all my compressed unofficial Android port of Terminus Reach: Sentinel 1 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
(Updated features for Android - 14/04/22)


And my compressed unofficial Android port of Terminus Reach: Sentinel 2 v0.19 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
Updated my Android port to TRS2 v0.19
 

lhonasm

Newbie
Aug 27, 2019
56
56
Hi all my compressed unofficial Android port of Terminus Reach: Sentinel 1 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
(Updated features for Android - 14/04/22)


And my compressed unofficial Android port of Terminus Reach: Sentinel 2 v0.19 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
Hello, sorry upfront, but maybe its possible to add link or something similar in first game op. As it got integrated mod so doesn't have link to Shady mmod and it got DA port but without mod.
 

cxx

Message Maestro
Nov 14, 2017
66,688
33,617
Mod Version: Update 18
Game Version: Update 18

so update for 20 will be version 19 for version 19? :p

kugw anyways.
 

Wills747

Engaged Member
Dec 14, 2018
2,498
5,220
Hi all my compressed unofficial Android port of Terminus Reach: Sentinel 1 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
(Updated features for Android - 14/04/22)


And my compressed unofficial Android port of Terminus Reach: Sentinel 2 v0.20 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
Updated my Android port to TRS2 0.20
 

vincent13

Active Member
Game Developer
Apr 12, 2018
703
687
View attachment 1736013

As always if you like the game please show your support for the Dev.
If you like my mods please consider supporting me on my , .

Game/Creator: Terminus Reach: Sentinel 2 / Talothral- -
Modder: ShaddyModda - - -
Mod Version: Update 18
Game Version: Update 18
Language: English
You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

NOTE: The updated mod is always available on either or , and servers shortly after the game is released for game supporters.
DOWNLOAD
- -

My Mods List
0.20 ?
 

blackmetal

Active Member
Nov 15, 2018
518
367
ITS OK MY DUDES AND DUDETS SHADDY TAKES A COUPLE OF DAYS TO DO HIS THING WITH THE MOD UPDATES JUST CHILL IT WILL BE READY WHEN ITS READY !
 
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Reactions: Stringy Bob

drifter139

Well-Known Member
Dec 11, 2019
1,835
1,789
ITS OK MY DUDES AND DUDETS SHADDY TAKES A COUPLE OF DAYS TO DO HIS THING WITH THE MOD UPDATES JUST CHILL IT WILL BE READY WHEN ITS READY !
if you scroll up, you can see I basically said the same thing except that because it's Christmas, he wants to spend time with family or friends and will update with 2 or 3 days. people are way too entitled for what is basically free and takes hours and hours to make
 
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Reactions: Stringy Bob

Schori123

Newbie
Dec 8, 2017
24
22
both 20 and 21 [dated 12/24] are on his patreon site free download
Strange thing for me is, that there is a Mod for Update 21, but there is no Update 21 for the game.
Anybody know something about that?


My bad... Just looked at the wrong place for the Update 21 of the game...
Problem solved
 

Wills747

Engaged Member
Dec 14, 2018
2,498
5,220
Hi all my compressed unofficial Android port of Terminus Reach: Sentinel 1 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
(Updated features for Android - 14/04/22)


And my compressed unofficial Android port of Terminus Reach: Sentinel 2 v0.21 with ShaddyModda Multi Mod.
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
updated my Android port to TRS2 0.21
 
  • Like
Reactions: panda0012345