Okay, first dev log in a while, but this is a big shift so buckle up.
Ren'Py 8 is out and it's using a Python 3 codebase and that means I'm going to have to recode some business. I've also been working on an update for Power Corrupts/Paragon as a side project, but dual-wielding two major projects was slowing me down a lot. Since I need to refactor a bunch I'm going to just combine the two game projects into one using an isekai mechanic/game element, along with some other game ideas that were distracting me.
So what does this mean in a practical sense? Well, I've rewritten the game story to include world-jumping (or phasing or whatever you want to call it) aspects, and this enables me to reuse some of the ideas, characters, and other work from Power Corrupts. The game's intro has been rewritten and I'm working on new renders - which suits me fine because the first renders I made were kind of shitty anyway (see the above post!)
So the next Thaumarotica release is going to include almost entirely new content (though many of the same characters) and I might change the name - and not only because a lot of people were finding "Thaumarotica" confusing.
No timeline on when this is going to be out yet, because again, Renpy 8 is new to me. Might not require a lot of adjustment, might require a shit ton - we'll see!