- Aug 6, 2017
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I don't understand, is this the SECOND fucking remake of the first chapters ? why would he even do that, he could have just continued the game with the new chapter 15 starting.
I think Mircom3D or the Uploader should add a Developer note in the OP to avoid repetitive posts like thisI don't understand, is this the SECOND fucking remake of the first chapters ? why would he even do that, he could have just continued the game with the new chapter 15 starting.
the reson is okthere is a reason for repetitive posts. not many people have the patience to read 500 pages of comments. once i started following game threads, i read a few pages but mostly the recent ones. yeah i know, repetitive comments are boring to go through which is why we can scroll down as fast as we want!
The newest (ie, TACOS part 1). The other two are, and will remain, unfinished. The newest is another redo.im a little lost here with all the downloads and where to start.. logic says the oldest but id sooner get a opinion of one who has played it
Many thanx for the advise and reply, i'll start as you said as it seems a more logical choice unless i run out of other stuff to read between updatesThe newest (ie, TACOS part 1). The other two are, and will remain, unfinished. The newest is another redo.
You can certainly play the first two (and the add-on mods if you wish) as they have some good scenes; but, they're a dead end.
Probably one of my biggest narrative gripes, when a game's writing is just 95~99% dialogue, with the thoughts and inner lives of the characters never being explored.Write some of Anne's internal struggles or decision making process to show how she rationalizes her somewhat slow change of behaviors and attitudes.
Couldn't agree more. The eroticism which is completely lacking in most of the games on this site originates from the minds of the characters then blooms in how and when they verbalize those thoughts. Without communicating the workings of the mind all we have is reporting. Someone arrives on the scene, describes what has/is happening and then leaves until the next newsworthy occurrence. That, then, leads to a lack of depth and connection.Probably one of my biggest narrative gripes, when a game's writing is just 95~99% dialogue, with the thoughts and inner lives of the characters never being explored.
Honestly? Adopting a deuteragonist setup I think could do wonders for the narrative.I think Good Girl Gone Bad did this fairly well. Illustrating a characters rationalization for taking the next step, whatever that may be, is always more rewarding for the player than just explaining the progression arc with time and repetition. Basically the MC of that game would get a small taste of some kink, at the players choice, and that would spark her desire for more of it. The player would get loads of the MC's inner thoughts to explain the new craving of the MC for more or wilder versions of whatever this kink was. Of course with Anne these would likely be portrayed in conversations between Anne and the player rather than Anne's thoughts.
There was a spicy mod that tried to improve the story, but from what I remember, the Dev asked the mod to stop? Can't remember off the top of my head, but the mod made Anne think mean thoughts about her hubby while she's getting nailed by her stud of the hour.Honestly? Adopting a deuteragonist setup I think could do wonders for the narrative.
Too bad that's just a pipe dream. The one thing that might have made a 3rd reboot worthwhile would be a narrative rework, and given how slavish this release has been to the original (same 'tell, don't show' story telling, same wooden characters, same cringe dialogue), there's zero reason to think anything like that is going to happen.
Can someone with some actual writing chops do an intervention here? Abduct the titular couple, and write a much better story around the original premise, please?
There was a spicy mod that tried to improve the story, but from what I remember, the Dev asked the mod to stop? Can't remember off the top of my head, but the mod made Anne think mean thoughts about her hubby while she's getting nailed by her stud of the hour.
Wish I knew what happened to that, it brought some life to the story and closer to real life thoughts of what once was a loyal loving wife turned whore by her husband.
I'm pretty sure you just gave that scenario more thought than the dev ever did.I've said it before: this is a female protag game in which the majority of the narrative is mistakenly given to a male character. Tony is the least interesting person here. It would be so much better if we were privy to more of Anne's thoughts and desires instead of his simple-minded "ya babe, fuck him" BS.
Think about the first Martin scene (in the bathroom). The MC is given a set of choices: to keep Martin out of the shower, to let him in (but no sex), or to have sex with Anne. The latter two choices make absolutely no sense in a story in which Martin already stole his son's girlfriend with the power of his giant schlong. Many, perhaps most, players will go ahead and send him in there anyway, because that's the kind of game it is, but even for a guy with an out of control cuckolding fetish, there's one and only one answer he could rationally give.
Now, reconsider that scene if we're in Anne's head, rather than Tony's. Her husband tells Martin to stay out of the shower, and he does, but she can see that huge dick right there, and she's intrigued. Depending on what she's done, how far Tony's pushed her, how corrupted she is, she might just slip out of bed later that night and crawl into Martin's. A choice she makes, because there's actually a justification for her wanting to fuck him. That reason doesn't exist from Tony's POV. After which all her sneaking around behind her husband's back to bang his dad makes a lot more sense, because now she's addicted.
The same goes for the Dre scene in their apartment. If Tony joins them, she says later that she wishes he hadn't. Nothing at all comes of this, because Tony's an idiot and he doesn't actually care much about what Anne does or doesn't want. Wouldn't that scene be better if Anne was in bed, thinking to herself that she wishes Tony had left her and Dre alone, and plotting to make that happen at some point?
Again: with Ryan, she can cheat on her husband, but the game's ridiculous about setting it up, because the perspective is wrong. Tony has to send Ryan home, and then he has to leave the bar himself. In other words, Tony has to take two actions to make her cheat on him; if he doesn't do those things, there's no way to know whether or not Anne and Ryan fucked. How does that make sense? Ryan should leave the bar for "reasons," Anne should decide that she wants to fuck him, and Tony shouldn't find out until later...and I don't mean the next morning. We can still see the scene if we're playing from Anne's POV, but now there's actual narrative intrigue; we know she's cheated, we can learn why she's cheated, and now that's something she and her husband are going to have to deal with. As it stands, they have a lame breakfast confrontation in which Tony whines that she did something he's not only been begging her to do, but in which he specifically set up the conditions for her to do it. And now he's upset, for about a minute, because she hid it from him. Wouldn't it be so much better if she hid it from him for a long time? If, a few weeks down the road, he was forced to confront the fact that Anne's not really doing this for the sake of his fetish anymore?
I realize why devs don't write female protag games, but this one should be. Or at least dual protag.