NewTricks
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- Nov 1, 2017
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I think if I were to summarize what you are trying to articulate it is that the story has had difficulty introducing conflict in a satisfactory manner since the chapter where Anne finally embraced the polyamorous lifestyle that her husband was pushing.i think it's important to characters (male or female doesn't matter) have some kind of inhibitions/moral blockers - taboos/doubts. especially in that kind of themes, that's our anchor to reality and immerse to some renders and couples of sentences. dont get me wrong, not like constant denials and "no, don'ts" all the way along in japonese ntr games.
and i think that so much exciting that way, than they goes like a stranger out of nowhere fuck the shit up anne and thats normal like a regular coffee in the morning. maybe im am the weird one but get serious with that love-relations and marriage will you?
we need conflicts, temptations and no-goes (at least some context to let it happen) man! but anne and hubby okay with good looking smart bulls to ugly/fat/old or some idiots. i mean, for example of idiots, what's up with that band members? that kind of excitement works with virgin boys but grown ass musicians? c'mon. maybe some more deviant shit might spice it up but they goes like "look guys a pussy omg!". and 3 of them too...
i can understand people want it and i like extremes too, like ugly mans and so on. but at least some build up needs sometimes; like that old neighbor got at least some time with morning jogs etc.
in the end, i like the game and love anne's model also so many things about the game too. but sometimes game just got out of control and scatter around.
i wish all good for dev and get it together, so can bring us that greater times of this good story. you were better than this man. lastly, im not a native english speaker so apologies from everybody who read this blubber.
Conflict of some kind is essential, as is some sort of tension. "Will she or wont she?" was the tension in the early chapters even though the outcome was never in doubt. Once that tension was dispensed with, the focus of the story becomes a picaresque rampage through introductions to an ever-expanding roster of love interests who come and go like they are walking through a revolving door.
So this critique does carry a lot of weight. Any scene worth writing has at least two people who want different things and how one or more of them gets what they want. A scene where two or more people just want to have sex is nice to watch and all, but it isn't going to be very effective. This may be why there is a vocal contingent that wants to know Anne's thoughts the same way that we know the MC's. Because she may be cooperating with and even enjoying the lifestyle, but if we understand her motivations better and what, if anything, she is conflicted about her more irrational behaviors may be better explained and more interesting conflicts introduced.
Of course, this alteration is not necessarily a silver bullet that will automatically make the game better. In the end, the problems with the game are structural. It already missed its opportunity to be a slow burn, tension-filled NTR game and now is just a full speed ahead harem game with two protagonists potentially collecting two harems.