The player can stop all of Anne's sex scenes when the MC is present (this is the same in the old TAC) --- but why would you do that, since the premise of the story tells you this couple has been in a loving relationship for more than 8 years between college and their wedding right after graduation?
This can be done --- -- all sex scenes can be avoided by the player
I can't understand how this, according to what you write, would make the story stronger?
First of all, I would like to understand what you mean when you write.
"but at some point you just agree without player choice."
and as you know, my path has always been to agree with my wife to fuck everyone because what I care about is to make her happy always and in any case. since our love is stronger every day since we started our adventure
Let's start from the day3 in S2 when we are in the alley and my wife and I are rescued by Uncle Robert
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When we invite Uncle home the player can avoid the sex scene
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just selecting the choice
"I don't think is a good idea"
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So this sex scene is a player choice... but you can start to see some consequence
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and it seems obvious by reading the dialogues that with this choice I begin to disappoint expectations my wife has towards the plan of being an adventurous couple that we had established in the premise of the story
However, it is also obvious that I go to work and ka deflatory premise cannot change in fact my wife at the beach meets Drake and in accordance with what happens in S1 my wife is free to make her own choices about sex and it is correct that the player cannot change the meaning established in our initial agreement to avoid the end of the relationship between me and her
However whenever the choices are headed by me who is THE MC the player can intervene so that Anne does not have sex.
The player can select choices only as far as the MC is concerned...but when Anne is alone the player can do almost nothing to stop her...
and in any case you have to be in the path of the losers
our plan is very clear in the premise:
after many years of marriage, we decided to become an adventurous couple.
you are right here... but I have more tham 23/24 points.. and i have started to play S1 again bc i think i have lost some point in S1
Losing point is the only thing that will cause soon or later a game-over or bad ending.
However, the story would be weakened so much if it were not so because it would be contradictory and involve paths in which characters have inconsistent mentalities and personalities, as if they were different people depending on the choices the player makes.... he choices make the dialogues change the events and the final consequences in accordance with the premise of the story
What makes this story strong is precisely the fact that with the player's choices you can change the events and the endings of the story but you cannot change the personalities of the characters who are anchored to what is described in the prologue.