CursedByAll
Active Member
- Jan 11, 2024
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The OP has the final Season 2 DL link in the spoiler.Where can I find that one?
I would have to assume that is the only way to get that now, as it should be the same as S2 P6b2.
The OP has the final Season 2 DL link in the spoiler.Where can I find that one?
So, new install of S2 from OP. Load a save before end. Play to black screen "Save Now to play Season 3". Save.Tried that, no go for me.
Will have to reload S2, run it from the save I have, and maybe try using a different point, but currently I can't get it to work.
This can happen if you use the android version... if ou serch in the thread there is solution somewhereI finished playing season 1 and I also saved at the black screen where it told me to but when i downloaded the 2nd season my previous saves are gone and it was taking me way back to the begining saves. Is there any other way to play season 2 without having to repeat season 1 again. Thank you.
I downloaded this file now when I start to run season 2 it still doesnt work. What do I have to do after downloading this one ?for those who want , here are some saves from season 1 part 9b on android
both no cheat and cheat from Anne
I downloaded this file now when I start to run season 2 it still doesnt work. What do I have to do after downloading this one ?
i'm one of those that play all the routes, i love seeing the different thoughts what the characters have, without choice's it's just a kinetic novelI've got a question for players who like games in this genre: Do you play all the paths? That is, in this game you can be faithful or unfaithful, a cuck or an alpha - do you play all paths to see scene variations of each flavor? I'm just kind of wondering if games like this are actually wasting time and assets on paths that no one likes. Or put another way, should it be split into two VNs, each based on the specific path so player choose between games, not between actions? Does that make sense? I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs. So here is a way to put the question even more clearly - does the option to take a specific path make the game better, even if you don't explore it?
This is somewhat off-topic, but sure. There are certainly some players who like to explore every scenario, and having distinct paths with meaningful differences is a good way to appeal to them, although of course at the cost of some additional effort.I've got a question for players who like games in this genre: Do you play all the paths? That is, in this game you can be faithful or unfaithful, a cuck or an alpha - do you play all paths to see scene variations of each flavor? I'm just kind of wondering if games like this are actually wasting time and assets on paths that no one likes. Or put another way, should it be split into two VNs, each based on the specific path so player choose between games, not between actions? Does that make sense? I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs. So here is a way to put the question even more clearly - does the option to take a specific path make the game better, even if you don't explore it?
Do the four main paths revolve around the same over-all plot? Are they hitting some of the same beats, involve (more or less) the same characters, and follow the logic of the same universe? Or are they four largely unrelated stories that go off in entirely different directions?I'm writing a game with four main paths through it, and I'm starting to wonder if it would be better as four separate VNs.
This is somewhat off-topic, but sure. There are certainly some players who like to explore every scenario, and having distinct paths with meaningful differences is a good way to appeal to them, although of course at the cost of some additional effort.
I hardly ever play more than one path through a story-driven game: Once I've picked my path, that's my path, and I don't fancy maintaining alternate saves for exploring other "what if" scenarios. But I always appreciate a game having several paths, just because it goes to show that the choices I'm making are actually meaningful.
Do the four main paths revolve around the same over-all plot? Are they hitting some of the same beats, involve (more or less) the same characters, and follow the logic of the same universe? Or are they four largely unrelated stories that go off in entirely different directions?
The story is the same and begins in the prologue... (so don't skip it).Do the four main paths revolve around the same over-all plot? Are they hitting some of the same beats, involve (more or less) the same characters, and follow the logic of the same universe? Or are they four largely unrelated stories that go off in entirely different directions?