one question.as MC and his Mom are both elves and Helena mentioned she not young anymore.I was wondering what is their life span. within one hundred years or few handred years like the elf in 《The Lord of the ring》
They do live for a few hundred years, yes. Don't the ones in LotR live forever?
That's good to know, because this is not communicated in the game.
Still leaves me with the issue to trap that spirit!
I visit the mushroom guy, and gave him honey, telling me he marks the spots on my map.
But I don'T see any markers, neithr on the map where I navigate, nor the map selectable form the questbook.
Any help? or is this (another) bug in this release?
I see, it definitely should be told in game. I'm gonna make sure to add this as well. As for the markers I went to check and yes, it was not showing correctly on the new map screen like it did on the old. I'm sorry for anyone that experienced this. I will include the fixed file here. You just rewrite the file inside your game/maps folder.
any hero with gallery save? cuz this game has no business being this slow and laggy. i swear it's almost intentional, is there a mandatory delay between every line of code? i mean amazing art and all but not fun to play.
I don't quite understand how you're stating something what this level of certainty about something you can't know. Yes, I'm aware the game has issues running in some areas, and yes, I tried a lot to redesign things because I would never want it to be like this. We are currently very limited because of Ren'py (the engine) we're using because it has issues handling a big amount of certain assets and it's slow at applying some shaders - which is understandable because it's not built for that use. Lines of code don't work this way and are not the limiting factor, it's shaders and asset utilisation. I'm sure there are some very complex ways to address this on a deeper level with combining python and I would be incredibly grateful if anyone could help explain things on that level but that's simply too much knowledge and experience to expect from someone in my situation. I never knew in the beginnings of making this game what kind of limitations I would encounter and where. I would like to transition to unity at some point -where all of this would work insanely smooth and fast without question - but that's just too much of an if at this point.
I'm trying to understand why you wouldn't simply ask about this first since you can't know it without asking, and I'm open to explaining, as seen here. Suggestions and advice are always welcome but this is simply not constructive