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VN Ren'Py The BloodRiver Saga: Retransmitter [v.0.05 P3] [ND Ferret Studio]

3.20 star(s) 11 Votes

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
Is Toru here or will I be disappointed by another MHA porn parody?
Yes, Toru will be. But unfortunately, it is not expected to be in the next updates. Generally speaking, we want to enter all MHA characters as well as our own. If you want to know more why (about entering the characters), please read the developer's diaries on the first page of the thread.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
Whats the current playtime of the game to 100% current content? I see its a 0.0.1 but is this initial like 10 minute demo basically or like an hour or 3 hours or?

I ask because its a trainer, and trainers tend to be very long term/drawn out. Wondering if its worth the time now at .1 or to wait till like .5 or something depending on release of content
Yes, if you mark in essence - the project for a maximum of one hour of the game. Adult content was already present at the beginning of the game (demo), even if only one scene. As for what you expect - in the next updates it will be an emphasis on the improvement of mechanics, which are present in the trainers. But we don't know for sure whether the project will survive to this point, because the return from the community is quite weak (but of course thank you for what you have), and unfortunately it can lead to the project will develop much slower than our plans. For example, we were never able to beat the end of the interpreter service, and therefore constantly, albeit a little, we are losing out.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
So like, are there any scenes yet even? I haven't seen any. I've hidden all the cameras and was told to keep my libido high. Interacting with the girls doesn't do anything.
You are wrong, at the moment in the game, there are 3 animated scenes in the prologue of the game. And also, I would like to add that you read the changelog, in order to know what kind of content is currently present. Love for you and your libido :D
 

lancecomwar

Member
Oct 5, 2017
210
215
So I was excited to finally have one of these where you actually played as the main character and not some bastard, opened it up, and then... saw you didn't play as the main character but just some bastard wearing his face.

Well, that's enough disappointment for today.
 

tigerdiamond

Well-Known Member
Mar 1, 2020
1,475
1,776
Yes, if you mark in essence - the project for a maximum of one hour of the game. Adult content was already present at the beginning of the game (demo), even if only one scene. As for what you expect - in the next updates it will be an emphasis on the improvement of mechanics, which are present in the trainers. But we don't know for sure whether the project will survive to this point, because the return from the community is quite weak (but of course thank you for what you have), and unfortunately it can lead to the project will develop much slower than our plans. For example, we were never able to beat the end of the interpreter service, and therefore constantly, albeit a little, we are losing out.
First off, the art looks good, and this is def on my short list for things to try. was just checking out the thread a bit to get a better idea of what's here. Now that that's out of the way, I gotta say, don't expect to make much money in the short term. Most projects don't really even start picking up support until several updates in. A lot of people won't even look at something that's lower than a v0.5. Unless you're a well known dev with a few projects that people loved under your belt, most people aren't willing to support early. They don't want to put money into something that they don't trust will make it to the end, they've been burned by too many abandoned projects. You saying things like "we don't know if we'll continue" makes people less confident in you. The large influx of new devs and new v0.1s due to quarantine has only served to futher flood the market, good for us players, but that means more competition for support for you devs. The best thing to do is just be positive about your product, and keep regular updates, eventually the support will come.
 
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androide

Member
May 3, 2018
144
114
First off, the art looks good, and this is def on my short list for things to try. was just checking out the thread a bit to get a better idea of what's here. Now that that's out of the way, I gotta say, don't expect to make much money in the short term. Most projects don't really even start picking up support until several updates in. A lot of people won't even look at something that's lower than a v0.5. Unless you're a well known dev with a few projects that people loved under your belt, most people aren't willing to support early. They don't want to put money into something that they don't trust will make it to the end, they've been burned by too many abandoned projects. You saying things like "we don't know if we'll continue" makes people less confident in you. The large influx of new devs and new v0.1s due to quarantine has only served to futher flood the market, good for us players, but that means more competition for support for you devs. The best thing to do is just be positive about your product, and keep regular updates, eventually the support will come.
All of this, especially the regular updates, once people know that you're updating consistently then you'll get a lot of support.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
So I was excited to finally have one of these where you actually played as the main character and not some bastard, opened it up, and then... saw you didn't play as the main character but just some bastard wearing his face.

Well, that's enough disappointment for today.
Thank you for your feedback. We are very sorry that we did not meet your expectations, but please also note that we have an alternative history, and measuring the characters to some canonical measures is not quite correct. This was stated in the description of the project itself, so we do not believe that we tried to fool your expectations in any way.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
First off, the art looks good, and this is def on my short list for things to try. was just checking out the thread a bit to get a better idea of what's here. Now that that's out of the way, I gotta say, don't expect to make much money in the short term. Most projects don't really even start picking up support until several updates in. A lot of people won't even look at something that's lower than a v0.5. Unless you're a well known dev with a few projects that people loved under your belt, most people aren't willing to support early. They don't want to put money into something that they don't trust will make it to the end, they've been burned by too many abandoned projects. You saying things like "we don't know if we'll continue" makes people less confident in you. The large influx of new devs and new v0.1s due to quarantine has only served to futher flood the market, good for us players, but that means more competition for support for you devs. The best thing to do is just be positive about your product, and keep regular updates, eventually the support will come.
Thank you for your feedback. We fully agree with you that we need to work diligently to earn the trust of our dear community. But there's one thing we can't agree with - when it comes to financial support, we didn't mean huge profits, because we understand that there's not much content at the moment. Even my message, which you referred to, only said that it was impossible to pay even our translator without losing a significant part of our earnings, which we receive. Not to mention how much is also spent on other consumer expenses. Although it's possible that because of the translator, sometimes what we wanted to say is lost. And when we said, "we don't know if we'll continue", we meant regular updates without any delays. Anyway, the project isn't going to close at this point either, but the fact that we're constantly going down is depressing to our team.
 

tigerdiamond

Well-Known Member
Mar 1, 2020
1,475
1,776
Thank you for your feedback. We fully agree with you that we need to work diligently to earn the trust of our dear community. But there's one thing we can't agree with - when it comes to financial support, we didn't mean huge profits, because we understand that there's not much content at the moment. Even my message, which you referred to, only said that it was impossible to pay even our translator without losing a significant part of our earnings, which we receive. Not to mention how much is also spent on other consumer expenses. Although it's possible that because of the translator, sometimes what we wanted to say is lost. And when we said, "we don't know if we'll continue", we meant regular updates without any delays. Anyway, the project isn't going to close at this point either, but the fact that we're constantly going down is depressing to our team.
I understand, good to know you didn't mean stopping entirely. Honestly if you have more than one or two supporters at v0.1 that's huge (Just looked and you've got seven already!); that's what I meant by most people don't even look at a game before v0.5. Temper your expectations, because most projects that do get enough supporters to be self sustaining don't do it within the first few months.
 
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razc01

New Member
May 21, 2020
12
7
Very promising art style, I really liked the demo. You are a talented artist, please don't underestimate yourself
Also, is the asking out scene is final for now or are there anything else? İ couldn't find anything
Note: I am not a native speaker so I hope I didn't make any mistake, if I did I'm sorry for that.
 

Crazy_Chameleon

Active Member
Game Developer
Jun 1, 2019
526
1,018
Okay so im stuck. I just got the camera's from the professor and basically nothing I click works. Every time I click UI it's just "nows not the right time." Is that really all there is to the release? The screenshots suggest otherwise.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
Okay so im stuck. I just got the camera's from the professor and basically nothing I click works. Every time I click UI it's just "nows not the right time." Is that really all there is to the release? The screenshots suggest otherwise.
You should sleep until the next day, as there will be no activity at night. All activities will take place only at other times of the day. And after that, you will be able to go to UA in the evening and put cameras there. If you can not do anything, it is due to the fact that the energy strip is exhausted or there is no event at the moment.
 

ND Ferret Studio

Developers The BloodRiver Saga: Retransmitter
Game Developer
Apr 12, 2020
298
577
Very promising art style, I really liked the demo. You are a talented artist, please don't underestimate yourself
Also, is the asking out scene is final for now or are there anything else? İ couldn't find anything
Note: I am not a native speaker so I hope I didn't make any mistake, if I did I'm sorry for that.
Thank you very much for your feedback. Yes, you're absolutely right - asking Uraraka on a date is the end of the update 0.01. But if it's your favorite character, then do not worry, because the next update will be dedicated to her and some more new mechanics. So please follow the project and the release of version 0.02 ^-^.
 
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RexDaGod

Newbie
Jun 8, 2017
45
34
Ok a few really funky things right off the bat. After going to school the first day and getting the camera you sleep. Then on the next day you literally can't do anything at all beside rest twice so its evening so you can go to school to install it. Then again you can't do anything but rest twice so you can go to the lab.

I mean you're suppose to be a student at the school, shouldn't going to school at least rabbit hole the time away instead of not being able to go at all? This is actually really frustrating as one as player felt completely lost wasting time clicking everything. Also the hallway outside the class room need some work too. That is a very difficult to spot exit to the main hall.

Otherwise really like the art and the unique spin on the story. Hope you guys continue, will keep out on your project!
 
3.20 star(s) 11 Votes