Good shout, there will be harem, don't worryI came, I saw, I gotta ask... no harem tag?
1) I get the bulk of my assets from Daz3d.com, renderosity & all my adult content from renderotica.ive been seeing a lot dif games pop up over the last couple years. I think the first one I ever found was Milfy City, then found this forum and all the various patreons.
Are most people using assets and rendering in Daz3d, including this? Been itching to learn how to do this stuff myself for the fun of it, but its difficult to know where to even begin.
if you don't mind CellStudios answering some quick questions,
Do you get most of your assets on renderosity, daz3d, somewhere else?
Do you place your assets and pose them in in Daz3d (then render)?
And finally what program are you using to make this in order to script everything together into a 'game'/visual novel? Renpy, something else? I think Timestamps uses Unity, but don't know how difficult it would be to learn that compared to Renpy.
I thought the cross-Atlantic steamers had tremendously sped up the delivery of the Royal Mail?If you have any more questions hit me up ( although I'm in the UK so you might not hear back from me straight away )
As I am not a patron and can't vote I would say by name not relation. Seems more natural.Just posted a poll on the patreon page, need some feedback.
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I thought I set it to publicAs I am not a patron and can't vote I would say by name not relation. Seems more natural.
I don't think it's possible to make it both name and relation, might also look weird with it being "Friend Lisa" because I doubt everyone will use the correct relations.I would say both. like Name (Relation).
Some characters the player may have less interactions with, so they may forget who the person is even after seeing a name, but a name and relation as long as it is pretty defining would jog their memory.
It May be that you still need a Patreon account which I do not any longer. Anyway, to expand on my post... If the player is going to define the relationships then the "landlady" would naturally not be called by her first name. However, a "roommate" or "tenant" would be more logically called by their first name.I thought I set it to public
Yeah, that would be weird.I don't think it's possible to make it both name and relation, might also look weird with it being "Friend Lisa" because I doubt everyone will use the correct relations.
second that - women/more mature ladies as relations, girls as names.It May be that you still need a Patreon account which I do not any longer. Anyway, to expand on my post... If the player is going to define the relationships then the "landlady" would naturally not be called by her first name. However, a "roommate" or "tenant" would be more logically called by their first name.
So... mature person of authority by relation or honorific, peer or child by first name, unless referring to that person in a conversation then by relation sometimes.
Yeah, that would be weird.
Yeah, if describing someone to another you might say "My childhood friend Lisa" but you wouldn't think of them as "childhood friend", she's just Lisa.second that - women/more mature ladies as relations, girls as names.
And I agree, don't put laughter in the dialogue. Instead do a render that shows it. Or just leave it off and let the audience interpret via other dialogue cues. Worst thing is when the dialogue becomes a bunch of "haha" or "hehe" at the end or beginning of each sentence.btw, i would also remove that "haha" part at the end of that sample dialogue
dont see any problem there- in that hypothetical situation she could be "????" till the official (re)introduction, and after that she goes as "Sarah".I see what you all are saying.
Imagine a scenario where MC meets someone in chapter 2. Her name is Sarah, she works at Company .Inc under Lisa. You saw her for a total of 6 seconds, 10 months later when chapter 8 comes out you run into Sarah. Most people will wonder who the hell she is. This is what I was trying to help avoid.
Yeah, I've played a few games with them and I find that eventually it can become similar to nails on the chalkboard. In that, if it is constant or too frequent, it becomes visually irritating. I can't remember which game it was but there was one where it felt like nearly every other sentence and irl people don't say "haha" or "hehe".I've been told about haha's and hehe's before, I don't see the issue of it myself maybe it's because I've just finished Echoes of Lust and that was full of them