I looked at the game again after two years and played through the game mechanics are nice with drug control and such.
But the story really? The player is forced to give up control to non-player characters to survive chapter 5 ...
No thanks, I'd rather not play through the story again with a different approach.
From a technical point of view, it doesn't make sense to target only one group when you can expand the story to appeal to several target groups with a little extra effort?
Personal opinion
I mean with Breaking Bad and Sons of Anarchy you ask yourself with every episode can it get worse, yes it can. But if they had just let the main characters die at the end without doing a good deed, you would never watch the series again.