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It's been a crazy week for me but I've been spending any downtime I get working on chapter 2. At this point, I'd say it's 99.9% done. All that's left is to take everything out of Google Docs and move it into Twine, which is also already nearly done. After that, it's just tidying up the content and checking for dead ends.
I don't want to rush this out like past releases, so I'll be taking all of Saturday for testing, which means the official release date for the next update will be
Sunday, October 1st. Once out, there will most likely be a pretty steady stream of content updates for Chapter 1 and 2, and you'll be happy to know that with 5.0.0 comes support for save version updates, meaning minor patches will no longer break save files.
Additionally, I've set up a web version of the game, meaning you'll be able to play all future versions directly in your browser without needing to download the game. This will update in parallel with the standalone version starting with 5.0.0.
Thank you all for you patience!
It's been a crazy week for me but I've been spending any downtime I get working on chapter 2. At this point, I'd say it's 99.9% done. All that's left is to take everything out of Google Docs and move it into Twine, which is also already nearly done. After that, it's just tidying up the content and checking for dead ends.
I don't want to rush this out like past releases, so I'll be taking all of Saturday for testing, which means the official release date for the next update will be
Sunday, October 1st. Once out, there will most likely be a pretty steady stream of content updates for Chapter 1 and 2, and you'll be happy to know that with 5.0.0 comes support for save version updates, meaning minor patches will no longer break save files.
Additionally, I've set up a web version of the game, meaning you'll be able to play all future versions directly in your browser without needing to download the game. This will update in parallel with the standalone version starting with 5.0.0.
Thank you all for you patience!