1st of all, I agree with your points. The amount of content in each update is like a netflix movie (5 minutes action at start, 40 minutes useless fluff and another 5 minutes of action at the end to keep the morons interested). And the cliffhanger is the final chapter. It is about milking subscribers, otherwise the final chapter / conclusion would've been released way before bug squashing and character polishing.Two hours, one of which was for testing which the developer doesn't seem to do at all. This was one of the largest monthly updates in a long time and it has 9 scenes that take about 3-10 minutes to write depending on how quickly you can write and what degree to which you have a preconception of what to put in the scene. This is leaving aside that 60% or more of the writing is basically copypasted from other scenes.
Other than implementing a new global variable that's totally at odds with how the game has heretofore stored data for anything and I assume was done automatically by twine, this month's updates in terms of bugfixes and other backend changes was literally less than the changes to modAss() and btnDom etc. I make every time there's a new patch which took me (the first time) like 30 minutes regexing through the file in vim with zero prior knowledge of twine or the game's internal structure besides a rough idea of what sugarcube variables would be named.
Pretending the developer is an amateur when this game has existed longer than the total training cycle of most professionals is absurd as well.
I don't expect better from the developer (he's entitled to do as little as he wants and clearly it's enough to satisfy patrons) and neither should you be claiming that this is what 100-200 hours of work looks like is an insult to software developers and writers everywhere.
On the other hand, I tried (a couple of times) to add extra flavor to certain scenes - and not only in this game. Let me tell you, writing is hard. Porn writing is even harder. And when English is your 3rd language it becomes a losing battle. You have the scene in your head, you can visualize it from start to finish. But when it comes to actually describe it and make it interesting, you fail miserably. I am unable to build-up tension and release it at the proper moment. Hell, I tried in my own language and I screwed up as well. Anyway, I had to admit I have zero skill in writing. Or maybe is too hard?
What I'm trying to say here is - if you spend days writing and deleting because you are not satisfied with what you've done, at the end of the month the results of your efforts are going to be pretty thin.