Has anyone figured out the exact mechanics of becoming a rogue?
I did two run; one where I play normally (going through caves the long way, taking no shortcut, rob and rape, taking heroines to my sex dungeon) and one where I just book it to the first three heroines (skipping adventurers along the way, no heroine capture). The first one I didnt become a rogue when I resurface out of the cave, but rather just got arrested and got a bad end; the second however, I was rescued from the guards and thus locked into the rogue route.
These are the variables that I can think of that were different from both run:
- No heroines slaving/zombifying in the second run (rape and then move on right away)
- Raping the heroines while they are still in the human state in the second run, the first run was either human/half-zombified/fully-zombified
- Second run was done in a single day, first run was done over multiple days.
- No hitting on any of the rogue girls (I dont think it matters much, but given that I got rescue by the bandit boss, it could be a variable?)
Just to add, both of these are done on new game plus, with the Proof of Sin used; I also figured out that 70 karma isn't enough, it has to be 100. However, setting it to 100 using save editor right from the get go also simply give you the bad end. Therefore, I'm guessing that the trigger conditions should be the Knight being rape + Karma >= 1000 + unknown conditions (if the girls' states matter when you commit it, number of days, etc.)