As I was collecting screenshots for my previous post, I found out that a lot more of the game was in a playable state.
You can grab a further modified Assembly-CSharp.dll to try it out for yourself right
You must be registered to see the links
. Obviously this .dll still gets rid of that pesky blur.
There are still plenty of unfinished parts, so don't be surprised if you end up looking at a black screen after trying to access something that simply isn't there (don't be fooled by the option of going to the doggy scene).
Thanks for the modded version.
I love messing around with color sliders and clothes in games, so this was quite the pleasant update to find
I'll type out my notes below:
- the following will result in a black screen:
-- peeping through doorhole
-- changing the sex position
-- selecting anything except "sexmode" from the "afterstory" menu.
- the following work (kind of) with custom colors:
-- "mainquest" story Part 3
-- "mainquest" sexmode
-- "afterstory" sexmode
* these two have different room appearances
- the following bug out:
-- intro + endings
- the following have no change from normal
-- mainquest story part 2
color menu:
* without grayscale selected, chosen colors will overlap the original asset.
* you can duplicate and save individual colors for an asset
* * there is no way of saving color combinations, you have to manually select each custom asset to apply them when you want them.
color combinations + blank assets:
* color menu / cloth
- every blank asset here is a placeholder with no real asset.
- since princess's clothes have darker hues, they can't be changed to bright colors, but they look decent when color changed with grayscale.
- "dress-1"
- - grayscale =
- - + red = santa outfit
- - + green = elf outfit
- - + blue / purple = wedding dress
- - + brown = tavern maid outfit
# goes well with other brown clothes + dog collar
* color menu / panty
- "garter" is the only blank asset with a real asset here.
- "cami" / "panty" = undergarments
- - + light pink = cute pajamas
- - + purple = sexy pajamas
- - + light orange = casual pajamas
* color menu / girl
- every blank asset not mentioned below has no real asset
- "hairC" is the hair color
- - grayscale
- - - + white / silver / gold = pretty
- "Iris" is the eye color
- - grayscale
- - - + white = silver eyes
- - - + black = ??? observes your soul
- "skin" is the overall skin color
- - + brown = tanned
- - + dark brown = black
- - + pink = half-imp
- - + green = half-goblin
- - + light pink = oni
- - + blue = half-orc
- - + yellow = sand-golem
- - + black = abyss princess
- - grayscale
- - - + blue = undead / zombie
- - - + white = golem
- "sun"
- - + white = tanlines when "skin" = tanned
- "pube0" / "pube1"
- - pubic hair
* color menu / female
- combination of the above assets
* color menu / male
- male body assets
- you can change body type & color.
- not my type of thing but you could make the mc a goblin or an orc or a stereotypical ntr protag.