MikesDK

Member
Apr 10, 2023
436
4,932
359
Problem is when devs starts to abandon games, odds of them ever finishing a game is pretty low and support will be harder to gain since he lost the trust of hes current supporters, so yeah i wouldent expect much from this dev.
 

RandomGuy99

Engaged Member
Nov 11, 2018
2,048
2,758
448
don't expect much from this dev. First of all there was way too much characters /LI in the game. Then he have the NTR path and normal path. It's way too much for a solo dev. This game will most likely never be completed in whatever engine it uses
 

Tyrranus

Well-Known Member
May 4, 2017
1,808
2,030
505
don't expect much from this dev. First of all there was way too much characters /LI in the game. Then he have the NTR path and normal path. It's way too much for a solo dev. This game will most likely never be completed in whatever engine it uses
I disagree a solo dev can do this, hell several already do and I can think of one dev that has waaaaayyyy too many LIs in his games but has finished a few already and about to wrap up another. The thing is, its about being realistic about time, cost, and effort. Sadly it seems lancastle was not realistic about time or cost and it bit him in the balls while IRL bent him over and sodomized him for extra points. So I really cant see someone already complaining about these points getting very far in anything. But its nothing to do with the number of routes or LI in his game.
 

Holdos

Newbie
Sep 13, 2021
19
97
137
I believe that if you don't finish what you start, even if it's a rushed but good ending, you'll lose any credibility for future projects. In my opinion, the greatest virtue in life and business is perseverance, even more so than intelligence or talent. If you're persistent, doors will open for you. Best regards
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,712
49,004
922


Hello there...

I want to discuss a few aspects of the new project and provide some details about it.

The game, what I am calling Lumin: The Umbral War, will be an open-world style with quests and a central storyline. This game will serve as a prequel to Dragonspire and will eventually visit Dragonspire as we knew it... The MC is different, and story-wise is connected to Stephen of Dragonspire. To provide a breakdown, here is a list of things I plan to work on.
  • Open world
  • Free flow combat system
  • Main and character storylines
  • Realms to visit and many more...
I will be sharing whatever I can while I am still learning and applying what I can already. This is my base plan as I start to dive into this amazing system!

-Lancastle
 
  • Haha
Reactions: Cheerful Tomato
2.50 star(s) 11 Votes