Problem is when devs starts to abandon games, odds of them ever finishing a game is pretty low and support will be harder to gain since he lost the trust of hes current supporters, so yeah i wouldent expect much from this dev.
don't expect much from this dev. First of all there was way too much characters /LI in the game. Then he have the NTR path and normal path. It's way too much for a solo dev. This game will most likely never be completed in whatever engine it uses
don't expect much from this dev. First of all there was way too much characters /LI in the game. Then he have the NTR path and normal path. It's way too much for a solo dev. This game will most likely never be completed in whatever engine it uses
I disagree a solo dev can do this, hell several already do and I can think of one dev that has waaaaayyyy too many LIs in his games but has finished a few already and about to wrap up another. The thing is, its about being realistic about time, cost, and effort. Sadly it seems lancastle was not realistic about time or cost and it bit him in the balls while IRL bent him over and sodomized him for extra points. So I really cant see someone already complaining about these points getting very far in anything. But its nothing to do with the number of routes or LI in his game.