- Aug 13, 2021
- 7,419
- 20,407
Here you go... feel free to integrate into your script. I suggest using a tool like DiffMerge to compare differences and implement any changes you made since release.It would be dead easy going forward, but I'd have to go back into the script and change it anywhere someone says Luke's name and add the code to call on the "player name". Find and replace would make it not too much work I guess. I might do it if I feel energetic enough one night.
Usage:
Python:
ktt "I should have listened to [pname], I feel like I'm about to burst!"
pname = "Luke"
:Result forI should have listened to Luke, I feel like I'm about to burst!
pname = "James"
:I should have listened to James, I feel like I'm about to burst!
Shouting/uppercase:
Python:
kt "[pname!u] PLEASE!!!"
pname = "Luke"
:Result forLUKE PLEASE!!!
pname = "James"
:JAMES PLEASE!!!
Possessiveness:
Python:
ktt "[pname_possessive()] is the only cock I've touched since...I was in highschool."
pname = "Luke"
:Result forLuke's is the only cock I've touched since...I was in highschool.
pname = "James"
:James' is the only cock I've touched since...I was in highschool.