presumably they're more in line with where the dev sees the story going now.
Interesting. Good that you mentioned it, because i've noticed that game for the 1st time ever only since its current 0.6.2 version, so i didn't know about such a scenario rewritten pieces in currently last version, in comparison with its previous builds.
We know there is a way to write and change a game story on-the-go, but as for me - i'd prefer to make one solid scenario before starting to work over the game, overthink every single detail on early stages, and start game working only having a solid whole picture of future game events tree-n-brunches. Well, since it's going quite not bad for now - it seems alright to make it anyway he can.
- I just hope that he will not starting to loose events from attention\memory\workplan, because quite many of it already were mentioned during the dialogs and happened events, some were just said with few words or hints. Like the picture where Kate was looking in the mirror and thinking about a possibility to make her breasts more better, or more noticable to Luke's attention, but we all know how he adore to share. Ofc it was not a straight promise, but i want to have alt route where it would be possible to make true, while for those who like Kate as is - there should be a way to escape that option and choose the alt route for her.
- I already said that i like the slow and smooth way of corruption characters, step by step, without a rush or over-jumping big gaps, from pure virgin who can do nothing sexy, to experienced and ready for all dirty whore, just by one or few sex scenes. So i totally understand that in the beginning of the game shouldn't be too hardcore scenes. But... Some events are so hot, that i have fantasies to have more hardcore content even during the very first scenes. How to make it so, if it shouldn't be so? Looks like a way to say it's not possible. But there are option.
1st which comes on a mind, because it's popular trick - and i don't like it most of all, but it's still a way - is to make characters to see possibilities of that scenes in imagination, by daydreaming right during the moment of event, or later remembering it (like Kate did in the shower, in the end of the day, getting horny and start masturbation for events that DID happen for real, the same way she can imagine the possible ways of escalation that events, which are not happened, but was possible and or border of being frighting and desirable. Or to see it in dreams during sleeping, like Kate and Luke's father, Kate and her old neighbours events, ect - all that event happened in dreams... I - totaly dislike that "tool of storytelling" to be honest. I feel myself like fooled, whan a character waking up and realising that wasn't happening for real, even if i saw good renders of it, idk, i'd prefer to see the same renders like an actual happenes events in the game, not just a daydreaming or dreaming in sleep illusions.
2nd way seems a bit better - is to make bad ending... for example, a random scene - when two strangers were invited to join Kete's photosession - Luke was alowing things to happen, but then the game automaticaly canceled further escalation. But i wish there would be an option - with a warning message - like it was in the scene before a choice to let Kate to fuck with The Flasher, to give up for Luke's uncontrolable exitement for NTR fetich, and there would be a hardcore scene, with some crazy events, but it would be a gameover, because the characters corruption was not ready for such hardcore stuff, so after having hardcore fun too early it would end like a bad ending, but it still was possible to enjoy that really real events on renders, and to learn the morale that it was bad to do bad thinge before you didn't become enough bad and corrupted to be ready for it for real. ^_^
3rd and 4th ways would be the best options, better that previous two all together, so i'd greedily keep it for my future porn games, and because they doesn't fit to current game idea 