That is wrong. I was pointing weak points of curruption games, and i want it to stay corruption games, but without weak points:
- dialog choices should be provided to a player and that choices must NOT be fake; fake choices means that no matter what you choose you still may influence on nothing in linear scenario, even if it will have several different endings after all - i believe a player still have to be motivated to replay the game not only because of finding new endings, but for exploring different paths and content even during gameplay as well; we don't have it for now in that game, that's a fact;
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- curruption progress should be smooth and reasonable, not just "i will fuck anything around becase of no reason at all", that's not a corruption, you know, it's "i don't have
a brain an imagination to tell a corruption story well, so i will just show renders of fucking everybody without any reasons at all";
- sex scenes should have consequances, reasonable aftermath, for involved characters it should born doubts, fears, blackmails, carrier problems or benefits, whatever, while in most games it influence on nothing, like it's nothing happened;
that's what i was talking about, and you misplaced it with... what you wrote. don't do that.