Avaron1974

Resident Lesbian
Aug 22, 2018
25,158
86,154
Whatever, the animations would still be better.
I don't think you quite understand how engines work, they don't automatically make things better they are still reliant on developer ability and the materials they are using.

Putting Irnia directly into Unity wouldn't change anything. It would still be using the same assets by the same artist and coded by the same developer.

Like moving games from RPGM to Ren'py. It doesn't improve anything, nothing at all changes it just removes the walking. Everything else is still the same.

It would take a whole new set of assets to change animations which would cost more money for a game that doesn't bring in all that much it wouldn't be worth it. The dev would be out of pocket.
 

acewinz

Engaged Member
Game Developer
Oct 15, 2018
2,554
7,476
Hope I'm wrong, but its starting to feel like they just want to wrap this game up and move on. :(
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Lets just get a paetron up drive going fellas and hope for the best! There upcoming game Shelter is good, but I want this one finished right first.
 
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Reactions: GaRbS

uztgft

Member
May 26, 2018
167
82
I downloaded the game and started playing but other then my first playthrough i never got the option to throw Jeremy in the dungeon is that a bug or am i playing it wrong?
 
4.10 star(s) 83 Votes