- Oct 11, 2018
- 8,091
- 33,147
You are a man of culture thenNo NTR, not my jam.
You are a man of culture thenNo NTR, not my jam.
There's no need. No choices of any consequence. Choices only make very small changes to the dialogue immediately after the choiceA Walkthrough or better a wt-mod will be fine!!![]()
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Stop making fun of yourselfMaybe you should look up what X means, via our good friend google, ya goofaroni
If you like pregnancy you should try out these games;This game. Oh man, this game is playing on one of my biggest fetishes, impregnation! I love it already!
Who knows;The tag will be added when the content will be in the game
maybe
Is this your first rodeo or something? ye gadsStop making fun of yourself
After rethinking; Just continue with the laughing material!!
Will do! Thank you, friend!If you like pregnancy you should try out these games;
Depth's Revival
Monster Girl 1,000
Greener Pastures
Prince of Suburbia
Fall of the Angels
Grandma's House
Almost Dead
Detective Necro ** this one doesn't have any pregnancies yet, but much like this game you're going to be getting your harem pregnant it you want
23 Sisters ** this game is explicitly and unavoidable incest based. Also it's pretty weird, like treat incest as normal, and this is still super weird. Fun though.
Choices are limited in the early game as Vander sets up the story. That said, I don't foresee a 'dark' path ever happening in this game. Given his current characterization, it would (1) be very strange for him to suddenly be a harsher slave owner; (2) encourage his slaves to refuse his advances; and (3) make several of the other women not interested in being with him. There are specific dialogue lines where women say they have feelings for him because he's a good man, even to slaves.The game is interesting so far, but it would be much more fun if there were more choices available and if it felt more like those choices influenced the outcome of the game.
Also, since the MC owns slaves it seems like a perfect opportunity for there to be at least two major pathways for him to take since he could either be a nice slave owner (as he is now) or a more traditionally not so nice slave owner. I think the game would be more interesting and have better replay value if there were alternate options like that, at least with individual characters and scenes if not overall.
The other meaningful choices in the game will be the option to reject 'the weirder LIs'.But, the intensity of the relationship will be different depending on choices. Arranged marriage vs love for example.
So, this is a bit of a "rant" - though "rant" implies aggressiveness and I'm not being aggressive here. It's just a nerdy deep-dive of the story setting. So, just skip if you don't feel like indulging this, it's fine. I don't wanna aggravate anyone, this is just for fun and to alleviate some boredom:Also, the law do not force women to get pregnant, but the contraceptive herbs are controlled by the priestesses of Ishtar, the fertility Goddess, and can only be taken after the woman had two children.
No problem about your "rant", I like that sort of questions! i means that you think about the story, and I take that as a compliment.So, this is a bit of a "rant" - though "rant" implies aggressiveness and I'm not being aggressive here. It's just a nerdy deep-dive of the story setting. So, just skip if you don't feel like indulging this, it's fine. I don't wanna aggravate anyone, this is just for fun and to alleviate some boredom:
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Spot on. Your whole post, but that in particular. My goal was to make a VN where the harem part of it makes sense. Not a story in modern times where every woman is okay with sharing the main character with 20 others...just because.Choices are limited in the early game as Vander sets up the story. That said, I don't foresee a 'dark' path ever happening in this game. Given his current characterization, it would (1) be very strange for him to suddenly be a harsher slave owner; (2) encourage his slaves to refuse his advances; and (3) make several of the other women not interested in being with him. There are specific dialogue lines where women say they have feelings for him because he's a good man, even to slaves.
helloA Walkthrough or better a wt-mod will be fine!!![]()
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Yes, but is it reserved to my patrons, sorry.Hey Vanderer ! Do you have a Discord server?![]()
As a former player, there is nothing more fun than hanging your DM by his own decisions.A few points that are not spoilers, or were answered in the update already out on patreon that will be released for free soon so I can answer freely. (You will forgive me my little plug)
-Demons and devils are different things. Demons came from another plane, where they did fill a similar role than demons. But in the plane the story happens, devils are led by Asmodeus. He is more...how to say that...reasonable than his demon counterpart, and more importantly, more intelligent. He knows that if devils are known to not respect deals, no more deals will be made. Of course, like you say it's a monkey paw, but a lot of people think they are cleverer than they are and still make those deals. Some mortals are more clever, and get the better end of the stick.
He also views mortals as resources. And you don't kill all your cattle at once or you starve...something demons did not do. They also have a more monstrous side. While some look mostly human with difformities, others are behemoths of incredible strength.
As for demons power and limitations, the MC and most of the people in the story are not aware of them yet, so I will not expand on that.
-Wood elves and high-elves are related, but different races. They consider themselves as such, it's just that humans see pointy ears, elves. Wood elves have powerful magic, but the druidic type. Not as useful in combat, but you do not enter their forest uninvited and leave unscathed.
Aetas rule the open field, where their battlemages and heavy cavalry cause terrible losses to massed troops."
Wood elves rule the forest, where their druids can manipulate nature to transform it into a deadly trap and their skirmishers can vanish like by magic.
-Naesala was salvage because the merchant did not have an heir. If she had, she would have to be returned to them. Not for the goods in the cart, something found in the wilderness unattended, undefended, is free game. The brand, when the Master die, do not disappear, but is inactive. The family, if they do not have a mage, would have to hire one to make the transfer. Some mages are specialized in that sort of magic, there is a position at the court that is called the Master of the Brands, the leader of the condemned. (see below.)
-You are perfectly right about the different ranks of slaves. Personal slaves are the equivalent of a footman, someone who is very close to their Master, and is generally viewed as above the others. Like your example, when a Greek educated slave would often be viewed as part of a Roman family, and freed when the Master died, there is Martha. She enjoys the total confidence of Athagan, and she would just have to ask to be freed. She does not because the brand affords her some advantages, like an improved resistance against mind-corrupting magic, and the ability to be tracked if something happens to her. She is also viewed with much respect around town, because of her skills and because if you fuck with her, well, the big bad battlemage makes you dust.
-in Aetas, collaring someone is reserved for crimes that would warrant the death penalty. They are mostly used in the condemned, shock troops used as "cannon fodder". It does give them a chance to be redeemed. While the normal brand can be erased, the collar cannot, when forgiven it turns white. One character is such an individual. Who? Who knows...
Collaring someone who do not deserves it is punishable by death or...collaring.
-Athagan's slaves are loyal because they cannot lie. It is incredibly easy to root out a spy or a saboteur if they cannot lie.
Regular interrogations are part of the life of the slaves of the most paranoid Masters.
Their resistance against mind-altering magic also helps.
Their loyalty come also from their good treatment. They are well-fed, treated with respect and not forced to have sex with anyone, they are basically servants with a brand. And he is protective of them. In a dangerous world like that, it is an appealing prospect compared to tilling the soil where a monster can come out and eat you alive...or worse.
I love world-building, it's my favorite part of it. I try to create a world that makes sense. That one, excluding the sexual elements, is actually a world that I used a lot in tabletop RPGs. As such, it was well tested by my players, who love to find those cracks, the bastards.
Of course, I let a few things pass, and sometimes, something that does not make sense happens. I am just human after all.
But the advantage of a fantasy world is that you can always bullshit with: "it's magic"!I try not to though, I found that a world with a lot of verisimilitudes is more engaging.
On that, I am going to work on the update.
Probably, but we'd need to know what part of this game you liked to suggest more games like that part. There are a lot of elements to the game, and there are games that share some different combination of those elements.Could anyone suggest me more vn like this
Like this in what ways? There are many aspects to this game.Could anyone suggest me more vn like this