VN Ren'Py Abandoned The First Futa Prologue [v0.7 Alpha] [Shon_g]

RNDM

Engaged Member
Mar 10, 2018
2,639
3,895
Nothing inspires confidence in a dev's writing chops than blatantly misspelling "prologue" right in the title.
 

MrJay

Active Member
Apr 21, 2017
527
1,517
Here's the thing, it's NOT spelled "could of" or "would of", it's "could have" or "could've" and "would have" or "would've".

I'm going to assume the developer is just bad at English and these are just genuine mistakes, and if so that's totally OK, these things happen, not everyone has English as their first language, and not everyone has an easy time learning it. I get it, truly, English isn't my first language either.

But there are a very small number of people who thinks it's genuinely correct to spell it "could of" and if so, that's going to be an absolute dealbreaker, it doesn't matter how good the rest of the game is. So please, dev, DON'T be one of those people.
 

Shon_G

Newbie
Game Developer
May 12, 2022
60
137
Here's the thing, it's NOT spelled "could of" or "would of", it's "could have" or "could've" and "would have" or "would've".

I'm going to assume the developer is just bad at English and these are just genuine mistakes, and if so that's totally OK, these things happen, not everyone has English as their first language, and not everyone has an easy time learning it. I get it, truly, English isn't my first language either.

But there are a very small number of people who thinks it's genuinely correct to spell it "could of" and if so, that's going to be an absolute dealbreaker, it doesn't matter how good the rest of the game is. So please, dev, DON'T be one of those people.
Thanks for pointing this out. I will fix it for the next update.
 
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T0XIC W0LF47

New Member
May 11, 2022
11
18
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
_window_show(auto=True)
File "renpy/common/000window.rpy", line 69, in _window_show
renpy.with_statement(trans)
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 103, in execute
window:
File "game/screens.rpy", line 119, in execute
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in keywords
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in <module>
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
TypeError: float() argument must be a string or a number

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "renpy/ast.py", line 691, in execute
statement_name("say")
File "renpy/ast.py", line 46, in statement_name
i(name)
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
_window_show(auto=True)
File "renpy/common/000window.rpy", line 69, in _window_show
renpy.with_statement(trans)
File "renpy/exports.py", line 1684, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2762, in do_with
clear=clear)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 103, in execute
window:
File "game/screens.rpy", line 119, in execute
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in keywords
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in <module>
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
TypeError: float() argument must be a string or a number

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
The First Futa 0.5
Fri Dec 9 00:06:57 2022



mega link is what i used
 

zombhunt

Member
Jun 10, 2020
111
201
The dark textbox covering a quarter of the screen is distracting, not even the universal textbox remover works on this game.