You also have to grind quite a bit of money to buy all the consumable items you’ll need through the story, as well as unlock a significant portion of the porn content (which, although technically optional, is most likely why you’re playing the game in the first place).
No, it’s not a grindfest such as
Peasant’s Quest or
Breeders of the Nephelym, but I’m kind of sick of this “MMO quest” gameplay design, and I think people should hold developers (and developers should hold themselves) to a higher standard. It’s not because your game is made in RPGM that you have to make it tedious.
They’re thinner than the rest, but they’re still really curvy. I wouldn’t call any of the girls in this game “petite” or even “slim” really, so the cast ranges from average-build-but-huge-tits to full-on-MILF-curves, so someone who’s into slighter builds would definitely feel a void there.
A lot of those stock characters and situations are still present in this game. Heather is a mother-figure to William, and Chloe is a sister-figure, etc. On that note, one of the earlier scenes is the game is a yoga session with Heather.
Saturation plays a part, but I think they suffer from a lack of focus. There are so many girls to get through that none get the attention they deserve, and NLT has no clue what to do with the ones who aren’t the focus and ends up making them have bad lesbian sex (and I say that as a big fan of lesbian content).
OK, I guess I forgot Judy was thinner than Erica, but she’s still a far cry from Emily (who isn’t even close to e.g. runway model–thin herself), so this game definitely lies more on the “curvy” side of the spectrum, at least compared to
Treasure of Nadia, which was a bit more balanced.