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Sugoi!

Active Member
Mar 2, 2024
658
493
Minigames with an angel are very difficult to solve with one hand, does anyone have any saves? Every second counts for me!!!
 

DragonGod69

New Member
Dec 11, 2018
13
99
Here's a much faster website for downloading the mac version of the game :)
 

Abelian

Member
Apr 4, 2024
259
613
WEEKLY REPORT

BattleTest2.gif

Here's a small preview of the fighting system that's coming in Symphony of the Serpent. It's still far from complete, but you can get an idea of what it'll look like.

As I've stated in the past, this fighting system will not be skill based or turn based. That was important to me going into it. What we have here is something of real-time chess. It's all about choosing your movement, upgrading your abilities and health, finding items, and using special moves. There will be lots of enemy types with different movement patterns and abilities that will test your strategic battle planning.

Another important aspect of this system is a focus on multiple ways to defeat enemies. You will be able to brute force victory or use clever tactics like manipulating the environment. You can also use special items or abilities in smart ways to make the fight easier. Would love to hear some feedback and ideas!

Thank you all for the support and have a fantastic week!
 

twichman

Well-Known Member
Dec 4, 2018
1,118
3,887
WEEKLY REPORT

View attachment 3675467

Here's a small preview of the fighting system that's coming in Symphony of the Serpent. It's still far from complete, but you can get an idea of what it'll look like.

As I've stated in the past, this fighting system will not be skill based or turn based. That was important to me going into it. What we have here is something of real-time chess. It's all about choosing your movement, upgrading your abilities and health, finding items, and using special moves. There will be lots of enemy types with different movement patterns and abilities that will test your strategic battle planning.

Another important aspect of this system is a focus on multiple ways to defeat enemies. You will be able to brute force victory or use clever tactics like manipulating the environment. You can also use special items or abilities in smart ways to make the fight easier. Would love to hear some feedback and ideas!

Thank you all for the support and have a fantastic week!
Well, again there will be a bunch of impassable puzzles. Only now in the game it will be fighting puzzles. Or a puzzle fighting, I'm not even sure what to call THIS ALL:unsure:
 
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