HTML The Good Life [v0.1] [Veni_Vidi_Vici]

1.00 star(s) 2 Votes
Mar 14, 2025
15
5
I'm the dev of this game
yes, i know its not good enough, i know there is not enough content
but its my first game, and in the middle of creating this game i thought, do i make the right game?
i have some mistakes that i don't see?
so i decided to publish this game, to see what people think about him
I'm very new to this, and i would like to get some notes about my writing and about the game in general
but please if you decide to tell me what good and what bad about the game don't act like a dick
thanks for everyone who tried this game!
 

Jove76

Member
Mar 13, 2019
313
479
I'm the dev of this game
yes, i know its not good enough, i know there is not enough content
but its my first game, and in the middle of creating this game i thought, do i make the right game?
i have some mistakes that i don't see?
so i decided to publish this game, to see what people think about him
I'm very new to this, and i would like to get some notes about my writing and about the game in general
but please if you decide to tell me what good and what bad about the game don't act like a dick
thanks for everyone who tried this game!
Then I would suggest not trying to get money out of people you are asking to point out everything wrong, with a product you know is not ready for distribution. No matter what your motives or thinking may be, it will remove any good will people generally would have for a new developer, and most people will properly access this project as focused on nothing beyond getting money. Care about making something worth offering, before you worry about monetizing it.
 

Jove76

Member
Mar 13, 2019
313
479
Because out of the 1040 games with this combination less than 10% are truly worth the bandwidth needed to download them. From the writing alone, this is almost certainly not one of them.
True. However, I think objective assessment of any other format here would yield very similar ratios. Tilted slightly for how difficult the learning curve, or demanding the hardware requirements, of course, as that tends to filter a portion of the "unserious" attempts. HTML being at, or near, one end of both spectrums, it is always going to get a slightly larger share of the half-assed cash-grabs, but that is not the format's fault.
 
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odbpm

Member
Apr 18, 2020
206
490
forced mc name (n)
and i see in the media that there is someone called mark "trans" wanna ask why its not tagged and is it gonna be avoidable. because i dont want anything to do with other dicks.
 
Mar 14, 2025
15
5
Then I would suggest not trying to get money out of people you are asking to point out everything wrong, with a product you know is not ready for distribution. No matter what your motives or thinking may be, it will remove any good will people generally would have for a new developer, and most people will properly access this project as focused on nothing beyond getting money. Care about making something worth offering, before you worry about monetizing it.
I'm not trying to get money from no one, this game is free
as you can see you can play this game here, there is nothing too good in the patreon for now so its just there for people who wants to subscribe...
 
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Lednacek

Member
May 26, 2017
274
238
the game ends as you enter your office. This is not even a demo of an alpha release. Most of the links go to blank page. how long did you spend on it an hour?
 
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Jove76

Member
Mar 13, 2019
313
479
I'm not trying to get money from no one, this game is free
as you can see you can play this game here, there is nothing too good in the patreon for now so its just there for people who wants to subscribe...
I think you misunderstood what I was saying. I am not saying the game is pay-walled. What I am saying is that, when seeing a game that is so under-cooked, yet instantly has a patreon set up, the thought that enters my head is "Well it took about as long to set up the patreon as has been spent on the game". That may not be case, but it IS going to be a not uncommon perception. That is not going to ingratiate your project to people.

And let's not kid ourselves, mate. Of course you are trying to get money from people - That is the sole purpose of patreon. There is absolutely nothing wrong with wanting to get money for your work. In fact, I fully support people being rewarded for their contributions to society. However, what is lacking here may be situational awareness. I would draw the analogy of deciding you want a certain job, lacking at least so of the requisite qualifications, yet walking in and asking for a pay rise before you have started your first shift. See what I am saying? You are going to get laughed at and, even if you keep the job and do well, you are ultimately less likely to get a pay rise when you ask again in six months.
 
Mar 14, 2025
15
5
I think you misunderstood what I was saying. I am not saying the game is pay-walled. What I am saying is that, when seeing a game that is so under-cooked, yet instantly has a patreon set up, the thought that enters my head is "Well it took about as long to set up the patreon as has been spent on the game". That may not be case, but it IS going to be a not uncommon perception. That is not going to ingratiate your project to people.

And let's not kid ourselves, mate. Of course you are trying to get money from people - That is the sole purpose of patreon. There is absolutely nothing wrong with wanting to get money for your work. In fact, I fully support people being rewarded for their contributions to society. However, what is lacking here may be situational awareness. I would draw the analogy of deciding you want a certain job, lacking at least so of the requisite qualifications, yet walking in and asking for a pay rise before you have started your first shift. See what I am saying? You are going to get laughed at and, even if you keep the job and do well, you are ultimately less likely to get a pay rise when you ask again in six months.
I understand what you saying, you may be right, i just wanted to have everything while posting the game, so i would have multiple ways to talk with people who played this game, and yes, if someone want to support me it be great to have a patreon that pay me and not choosing only free, but for now i know this game dosen't worth a lot, its just to know if i'm in the right direction, and i'm glad i did it, because now i understand that its not the right direction, and i have to change things.
it was just a taste so i would understand what the people that play this game want, as i said before
and i am very new to this so i need to improve too:oops:

by the way thanks for the notes, i understand it and going to work on some things.
 
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Antonisimo

Member
Apr 24, 2017
139
176
I think you misunderstood what I was saying. I am not saying the game is pay-walled. What I am saying is that, when seeing a game that is so under-cooked, yet instantly has a patreon set up, the thought that enters my head is "Well it took about as long to set up the patreon as has been spent on the game". That may not be case, but it IS going to be a not uncommon perception. That is not going to ingratiate your project to people.

And let's not kid ourselves, mate. Of course you are trying to get money from people - That is the sole purpose of patreon. There is absolutely nothing wrong with wanting to get money for your work. In fact, I fully support people being rewarded for their contributions to society. However, what is lacking here may be situational awareness. I would draw the analogy of deciding you want a certain job, lacking at least so of the requisite qualifications, yet walking in and asking for a pay rise before you have started your first shift. See what I am saying? You are going to get laughed at and, even if you keep the job and do well, you are ultimately less likely to get a pay rise when you ask again in six months.

zoidberg-futurama.gif
 
Mar 14, 2025
15
5
the game ends as you enter your office. This is not even a demo of an alpha release. Most of the links go to blank page. how long did you spend on it an hour?
As i said before
i started to work on this game and decided that i want to first know what people wanted to play
so i posted this game just to understand if its in the right direction...
 

odbpm

Member
Apr 18, 2020
206
490
forced mc name (n)
and i see in the media that there is someone called mark "trans" wanna ask why its not tagged and is it gonna be avoidable. because i dont want anything to do with other dicks.
i see the tags have been added. but the question still stands, wanna know if i should just ignore.
are we gonna be able to change mc name
is futa/trans and sissification gonna be 100% avoidable "as in you prevent it for ever happening" or simply a turn off content button.
 

SinisterGames

Newbie
Game Developer
Jan 17, 2025
31
42
I understand the thought process and good intentions behind wanting second opinions to figure out what needs to be improved in your game. However, I disagree with releasing an unfinished build as the game's first impression. I understand how difficult it can be to create a game up to decent standards, even for using Twine (I say this because in my opinion it seems the easiest to fully learn, as opposed to something like Unity), but that doesn't mean release a game that's technically playable but unenjoyable due to it being unfinished.

It's important to remember that what you are releasing is directly going to determine your success. I agree with the other comments that setting up a Patreon immediately is a mistake. Someone said it perfectly in the thread, but another reason is, if you released this hoping to receive comments telling you everything that's wrong with this game, why would you then expect them to financially support something they didn't enjoy? Even if you didn't expect support from them financially so early, the Patreon being there gives off the wrong impression.

Regardless, you should remember not everyone will like your game. Even if it is up to a quality standard. As developers, releasing a game is for the people's enjoyment and satisfaction, but not everyone will like it. So please don't be discouraged when reading the comments.

If this were my project and these are the comments I'm listening to, I'd try my best to implement the following in the next update:
- Format
- Content
- Personality


I'm unsure if you'll even see this message. But in hopes that you do, please remember I'm not trying to degrade your game, I have no room to talk and judge another's work. I'm just trying to provide some constructive criticism. I simply enjoy seeing new creators rise and receive love for what they have created so I sincerely hope your game is flooded with positivity in the future.
 
1.00 star(s) 2 Votes