I have liked this AVN from the beginning. There are not too many LIs and there is a decent story running throughout. Plus the graphics are good, the scene blocking, pacing, etc... are all pretty good. The problem, IMO, is the writing.
I am pretty sure English is not the devs first language as the dialogue is not good. Dialogue is hard to write, even as a native speaker but more so when it's not your first language. Needless to say, this gets in the way of the actual story. While you can get a feel for what is going on, the details are a bit sketchy and some of the MC's plans/schemes while they sort of sound good, they don't really play well. I think this is more to do with the grasp of English than the actual story and ideas.
Regardless, the awkward storytelling and dialogue do cause problems when it comes to staying immersed in the story. Also, there are some scenes that could use a little more meat on them but instead end up lacking and falling short of the intended concept.
I will say the h scenes are pretty darn good, but again, there are some gaps in the language in those scenes as well. Still, they work a whole lot better than the rest of the story.
Despite the obvious talent of the dev, their skills are not enough to make up for the language defects. If they can right that ship and get the story on track, they will have a great little AVN. Until then, it is hard for me to rate this higher than just average.
On a totally different note, I have no idea why this AVN has a sandbox tag. There is no sandbox. There is one segment of point and click/free roam but thankfully, that's it. There are no silly maps. No senseless clicking places hoping you trigger something. None of that, so not sure why it is listed.
I am pretty sure English is not the devs first language as the dialogue is not good. Dialogue is hard to write, even as a native speaker but more so when it's not your first language. Needless to say, this gets in the way of the actual story. While you can get a feel for what is going on, the details are a bit sketchy and some of the MC's plans/schemes while they sort of sound good, they don't really play well. I think this is more to do with the grasp of English than the actual story and ideas.
Regardless, the awkward storytelling and dialogue do cause problems when it comes to staying immersed in the story. Also, there are some scenes that could use a little more meat on them but instead end up lacking and falling short of the intended concept.
I will say the h scenes are pretty darn good, but again, there are some gaps in the language in those scenes as well. Still, they work a whole lot better than the rest of the story.
Despite the obvious talent of the dev, their skills are not enough to make up for the language defects. If they can right that ship and get the story on track, they will have a great little AVN. Until then, it is hard for me to rate this higher than just average.
On a totally different note, I have no idea why this AVN has a sandbox tag. There is no sandbox. There is one segment of point and click/free roam but thankfully, that's it. There are no silly maps. No senseless clicking places hoping you trigger something. None of that, so not sure why it is listed.