Sancho1969

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Jan 19, 2020
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TheGreys,

Bud... you messed up. You should NOT have released this update in this condition. I really wish you would have reached out to me before deploying it.

Folks, your old saves are mostly going to be fucked (Ep3.5EA and prior). You see when the dev built the retail package he did not base the new script files off the original RPYC files... meaning your save location pointers RenPy uses to load your save at the exact point within the VN are lost. He packaged it with brand newly created RPYC's which have zero file pointers in them.

I can fix all of this in the mod update... maybe for you folks running unmodded too, but there will be many many players who don't either visit this site or don't read the threads and there could end up with a mix of two sets of folks:
  • Those that have their original file save pointers via a fix to be created (I'm working on it)
  • Those who do not
This could become a real mess real quick. I'll see what I can do but a "patch" should be easy enough for me to create based on the Ep3.5EA script files. I need a bit of time though... BBL.
Fans,

I need some help from you folks that play (and always have) unmodded to give me an approximate amount of your old saves are loading. I'm having a larger discrepancy on my end with unmodded versus modded and I'm trying to help TheGreys out with some potential RenPy issues.

Know that there are many grammatical and other dialogue fixes versus the last update (approximately 1,000 edits) so some rollback is to be expected depending on each save location. What I'm looking for are exceptions when RenPy errors out when it exhausts how far it can try to rollback to find a solid label starting point for the old save. In those cases you will have complete load failure... those are the ones to account for.

Ping me or reply to this message so I'm noted please. Thank you in advance.
 
Last edited:

karumi56

Member
Oct 7, 2019
310
890
Fans,

I need some help from you folks that play (and always have) unmodded to give me an approximate amount of your old saves are loading. I'm having a larger discrepancy on my end with unmodded versus modded and I'm trying to help TheGreys out with some potential RenPy issues.

Know that there are many grammatical and other dialogue fixes versus the last update (approximately 1,000 edits) so some rollback is to be expected depending on each save location. What I'm looking for are exceptions when RenPy errors out when it exhausts how far it can try to rollback to find a solid label starting point for the old save. In those cases you will have complete load failure... those are the ones to account for.

Ping me or reply to this message so I'm noted please. Thank you in advance.
My unmodded saves are completely borked. None of my saves will load successfully. Rollbacks just ended up resulting in a crash.

Love your mods and your attempts to fix certain developers' disasters. Thanks!

Crash Report
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
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My unmodded saves are completely borked. None of my saves will load successfully. Rollbacks just ended up resulting in a crash.

Love your mods and your attempts to fix certain developers' disasters. Thanks!

Crash Report
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So.. you have both modded and unmodded saves from what I gather. Are you certain you have a set of unmodded saves bud? I'm asking since you use the mod, and the distinction is important as I'm trying to find a solution for both virgin unmodded (standard VN) and modded folks. Thanks.
 

karumi56

Member
Oct 7, 2019
310
890
So.. you have both modded and unmodded saves from what I gather. Are you certain you have a set of unmodded saves bud? I'm asking since you use the mod, and the distinction is important as I'm trying to find a solution for both virgin unmodded (standard VN) and modded folks. Thanks.
I have only played it unmodded. I checked the previous install folder and there were no mods installed.

EDIT: I was using 0x52 URM. I'm reinstalling without URM to see if I get the same error.
 

Sancho1969

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Jan 19, 2020
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I have only played it unmodded. I checked the previous install folder and there were no mods installed.

EDIT: I was using 0x52 URM. I'm reinstalling without URM to see if I get the same error.
You don't have to now bud... I ran my own experiment on a virgin PC with stock VN E3.5, speed ran a bit making random save points, shut that VN down, installed E4 stock VN, tried to load each save and no dice. That's the info I needed. I'm back on to a fix for all of it... need some time.
 

karumi56

Member
Oct 7, 2019
310
890
You don't have to now bud... I ran my own experiment on a virgin PC with stock VN E3.5, speed ran a bit making random save points, shut that VN down, installed E4 stock VN, tried to load each save and no dice. That's the info I needed. I'm back on to a fix for all of it... need some time.
Fresh install, no URM, and it still is borked for me. None of my saves will load successfully, rolling back or ignoring doesn't help. I wish you luck!
 

RNasc4444

Well-Known Member
Aug 16, 2022
1,087
4,502
Fans,

I need some help from you folks that play (and always have) unmodded to give me an approximate amount of your old saves are loading. I'm having a larger discrepancy on my end with unmodded versus modded and I'm trying to help TheGreys out with some potential RenPy issues.

Know that there are many grammatical and other dialogue fixes versus the last update (approximately 1,000 edits) so some rollback is to be expected depending on each save location. What I'm looking for are exceptions when RenPy errors out when it exhausts how far it can try to rollback to find a solid label starting point for the old save. In those cases you will have complete load failure... those are the ones to account for.

Ping me or reply to this message so I'm noted please. Thank you in advance.

Both my saves are modded. Here's the crash log I get with and without your workaround for the saves.

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Whatever is wrong seems to be somewhere in Ep3 because I'm able to load a quicksave for the dinner scene in the ski lodge.
 

Sancho1969

Message Maven
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Jan 19, 2020
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Okay folks, I have enough info now. Thanks for your input.

I have a Eureka moment in my investigation and analysis. I wish to discuss it with the dev privately first though but I might just have figured it all out. I need to finish 2 more build experiments/tests to insure I'm correct though.

Bear with us please. I promise you we'll do our best (the dev and I). If it's a doable thing we'll make it happen and the initial tests on my end look very promising ... for both unmodded and modded (it's the same VN root at the end of the day tbh).

BBL.
 

Sancho1969

Message Maven
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Jan 19, 2020
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:ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO:

I just might be the fucking GOAT!!!!

Give us a bit folks... I may just have a winner.

Those willing to guinea pig for me and test their unmodded saves:
(will work with modded saves too when combing this with the mod's SaveFixer)

CAUTION
  • You acknowledge that this is currently experimental and you assume all associated risks, only you are liable.
  • You understand and agree that this is not an official patch.
  • You also understand and agree that any official patch may differ therefore relying on Ep4 saves made with this patch is not (yet) recommended.
  • Some amount of rollback will occur with some old saves, there's no way around this.
Otherwise DO NOT PROCEED

If you agree then proceed as exactly follows (you know I wouldn't fuck up your system anyway):
  1. With that out of the way, DL the attached and place it's contents inside your unmodded VN's "/game" folder.
  2. Start the VN and attempt to load an old save, preferably after Ep1 since that episode has the most amount of script edits in the Ep4 update.
  3. Win... almost 100% odds (I had a few saves that failed in my tests but very low percentage).
Thumbs up this post if it works, thumbs down if it fails
(low percentages of load failures don't fucking count, cut me some slack will ya?)

Live the Dream until the dev or the dev and I announce and supply an official patch.
 

saolo996

Member
Nov 20, 2017
177
211
:ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO:

I just might be the fucking GOAT!!!!

Give us a bit folks... I may just have a winner.

Those willing to guinea pig for me and test their unmodded saves:
(will work with modded saves too when combing this with the mod's SaveFixer)

CAUTION
  • You acknowledge that this is currently experimental and you assume all associated risks, only you are liable.
  • You understand and agree that this is not an official patch.
  • You also understand and agree that any official patch may differ therefore relying on Ep4 saves made with this patch is not (yet) recommended.
  • Some amount of rollback will occur with some old saves, there's no way around this.
Otherwise DO NOT PROCEED

If you agree then proceed as exactly follows (you know I wouldn't fuck up your system anyway):
  1. With that out of the way, DL the attached and place it's contents inside your unmodded VN's "/game" folder.
  2. Start the VN and attempt to load an old save, preferably after Ep1 since that episode has the most amount of script edits in the Ep4 update.
  3. Win... almost 100% odds (I had a few saves that failed in my tests but very low percentage).
Thumbs up this post if it works, thumbs down if it fails
(low percentages of load failures don't fucking count, cut me some slack will ya?)

Live the Dream until the dev or the dev and I announce and supply an official patch.
Doesn't work for me, unmodded version. Not able to load any save from E3 or E.3.5
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,980
Doesn't work for me, unmodded version. Not able to load any save from E3 or E.3.5
Attach one (just one is fine) of your tracebacks please.. as a file, not copy/paste text or a pic. Use this button:
1702933259031.png
Or at a minimum tell me if it was a rollback exception or not.
 
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Sancho1969

Message Maven
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Jan 19, 2020
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TBH, I'm shocked you didn't get any Ep3 or Ep3.5's to load. In all my test with pure unmodded and modded saves from anything beyond Ep1 (which has the most script edits for grammaticals) was damn near 100% out of ~40 some-odd save files used in testing, Ep1 was about 90% (had 2 bork). How many did you try bud?
 
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