School, love and friends? I'm also a fan of this gameI remember there was this one where you were the new guy at school, with dozens of characters, and the end goal was to score with every girl, but it was never finished.
School, love and friends? I'm also a fan of this gameI remember there was this one where you were the new guy at school, with dozens of characters, and the end goal was to score with every girl, but it was never finished.
Originally School, Love, & Cousins before Patreon cracked down.School, love and friends? I'm also a fan of this game
I think the main problem in this case is that a single developer (or too small developer team) creates too many characters for him to handle. Too many single developers want to make a game which requires a team of several people. In short: they are overambitious.In general I agree, but the catch is this: how many of these games ever get to a "final product" and how many years does it take to get there? I haven't been playing games like this for long (just a few years), but I've seen far more abandoned than finished.
...and the next update 2.9 is anounced for the end of July.School, love and friends? I'm also a fan of this game
Ok, I hoped of some more progress of other characters too.In general I agree, but the catch is this: how many of these games ever get to a "final product" and how many years does it take to get there? I haven't been playing games like this for long (just a few years), but I've seen far more abandoned than finished.
I really like The HM (and I love Lucy!), but I want to see more progress. I was particularly disappointed, for example, that after the fundraiser storyline and aftermath you can still only get a HJ from Lucy on the weekends.
Yes, indeed, many new devs overdo things - or lose control during development. My suggestion to any aspiring dev would be to make a short story, maybe a night out with some LI and see how the evening goes, to get a first idea, also at what else goes into writing a game.I think the main problem in this case is that a single developer (or too small developer team) creates too many characters for him to handle. Too many single developers want to make a game which requires a team of several people. In short: they are overambitious.
Also, I have an impression that many underestimate how much time and resources freedom of choice and non-linear plot costs. Not to mention that freedom very often stays in opposition to the quality of the story. In order to write a good story with believable character progression, a writer needs to control the order of the events within a story, which of course stays in opposition to freedom of choice. I don't understand why many players treat non-linearity as a holy grail and consider linearity and single ending a flaw itself.
Wait, it's still alive???...and the next update 2.9 is anounced for the end of July.
So this game is allthough even alive like The Headmaster does.
Locking optimistic forward for Headmaster update to 0.15.x .![]()
Aiko had a crush on your younger cousin, and you could help her manipulate your cousin in order to do a "Cosby" on her.I had a suspicion you were talking about that game, I just did not remember the "crush on sister" storyline. I do remember the Cities Skylines maps though. But as usual, a remake (for whatever reason) of an unfinished game usually spells doom.
And now I have to go watch The Court Jester again. Thank you. My day just got better!Yes verily yay!
Max Influence available at the current build state (Ver 14.2 Public) is 13 I believe. Members of staff give more than asingle point of influence. You earn it for different favours and tasks as the story progresses. There is a walkthrough accessible through the 'Do not press' button in the replay menu if you need further details.Playing more of Headmaster. Is it possible to get 4 influence yet?I did stuff for three of them but not the Gym teacher.
Faye's story is supposed to be a key part of one of the next two or three updates.Loving this, especially messing with little innocent girls like Rachel and Priti. Hoping to get my hands on Faye at some point. Also it's hilarious how he's totally perving on these girls but keeps justifying with "diagnosing" their problems. The "religious nut" in this case is totally in the right, but we can't let her win!
I look forward to it. This game has tons of potential, I hope it gets finished. Faye is clearly based off Marie Rose from Dead or Alive.Faye's story is supposed to be a key part of one of the next two or three updates.
Nah, that's not what I meant. I wasn't asking if it was mindless fuckfest, I've played the game before. I'm asking if after 1.5 years since I last played it if there is ANY sex with the characters that are developed. I don't even think that's a question worth being annoyed by since the game is as some put it "a slow burn". I just want to know if it's progressed enough for me to play through it again and get some enjoyment at the end or if it's just still at a simmer.No this is still not a mindless fuckfest, it is a some what realistic sex game with a focus on the story, you are a principal, you are not meant to just jump right in and fuck all your students.
Yes, many, you could try the changelog...Nah, that's not what I meant. I wasn't asking if it was mindless fuckfest, I've played the game before. I'm asking if after 1.5 years since I last played it if there is ANY sex with the characters that are developed. I don't even think that's a question worth being annoyed by since the game is as some put it "a slow burn". I just want to know if it's progressed enough for me to play through it again and get some enjoyment at the end or if it's just still at a simmer.